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Full Version: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC
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rausch101 Wrote:I wiped all of my data, deleted AV first and then did a completely fresh install and I am getting the exact same launchers.xml output. Maybe you forgot to upload the updated scraper code?
Hoooo... you mean wrong returned title !!! Shocked Sorry... I misunderstand.

The problem is due the GameFAQs database itself. For example "Hungry Dinosaurs" on SNES is not into the GameFAQs database. So when you make a search with this title the search engine return you the more closed result : http://www.gamefaqs.com/search/index.htm...orm=21&s=s

That's typically a problem with automatic scraping. When you make a search, the game database return you a list games and the launcher automatically return the first one. So if the game is not into the database, the searched game is not the first of the list, or if your query string do not correspond to the game you search, the database, and so the scraper will return you a wrong title name. I cannot do anything about that. The only thing you can do is to use another data scraper for those specific games. Sorry. This is the limit of automatic scraping.

rausch101 Wrote:It might be better to remove "Disney's" before the game title, but that's your call.
The real complete name of thoses games start with "Disney's". I will not alter a good returned result. Wink
scalpel Wrote:Angelscry. still error. My system is ubuntu 10.04 + xbmc dharma rc2.Regards
Arfff... normally it may fix the problem. Could you please return me the result on your system of the command line :
Code:
locale -a
I will need to use the same locales as you to fix this bug. The bug is normally only related to a display error. Could you use the Advanced Launcher anyway? Thank you for your help.
rausch101 Wrote:Also, it's possible that Angelscry, from his bug fixing and code clean-up, fixed the bug with previous PJ64 versions.
Huuuu... it will not be my priority at all. The problem is clearly with old PJ64 versions that not use standard command lines. I will not start to support bugged version of emulators. Sorry. Wink
rausch101 Wrote:It would be nice if someone compiled a nice recent list of the current best emulators, though.
Best way will be that every Advanced Launcher users post here their launchers.xml file and give information about their system (windows, linux, mac), their system version (win XP, win 7 64bit, ubuntu, etc...) so I may be able to create a wiki page on the launcher google code page. It will be also a good method to improve the auto-completion arguments option of the advanced launcher.
Finally I have created my own XBMC repository to host the Advanced Launcher. People interested can download the install file here : repository.angelscry.xbmc-plugins.1.1.0.zip.

Because it is my first try with repository, feedbacks are welcome.
Angelscry Wrote:Best way will be that every Advanced Launcher users post here their launchers.xml file and give information about their system (windows, linux, mac), their system version (win XP, win 7 64bit, ubuntu, etc...) so I may be able to create a wiki page on the launcher google code page. It will be also a good method to improve the auto-completion arguments option of the advanced launcher.

I already suggested this in the old Launcher thread: Maybe we could create a shared list in the XBMC Wiki. Launching code should go down to some "os.system" or "XBMC.Runxbe" in both addons, so an emu that can be launched in the one should work in the other. And the list can also be maintained if one of us stops developing some day.

Just an idea...
Love the plugin so far, but im new when it comes to cmd line arguements. In that respect, ive tested two emulators [Winkawaks and CPS3 Emulators] and when i click any game it just opens the emulator without loading the game.

So is this plugin just meant to open the emu without auto starting the game with some emulators? i have no idea if theres a way to get these games autostarted for these specific emulators. i know winkawaks dosent support cmd arguements [Unless you make a shortcut and put arguements there]. Been at it for a awhile now, dont really know what to do? Eek

ive tested a .bat file to auto start winkawaks with a specific game ["winkawaks.exe" Romname -fullscreen] and that works. Just dont know what kind of arguement i would use to make specific roms selected from the launcher to autostart when i select it.
Can I make a request? Can you add .lnk(shortcuts) to the executable files? I have alot of dosbox games that I made shortcuts to with specific command lines per game. Executor for xbmc launches these nicely but it'd be nice if I could launch all my old games and emulators from the same add-on.
I installed launcher, advanced launcher and am using RC2. When adding sources inside AL I am only able to select my cd-drive.

Did I miss something?
About my error:
Quote:13:30:37 T:2786122608 M:755003392 NOTICE: /home/maciek/.xbmc/userdata/addon_data/plugin.program.advanced.launcher
13:30:37 T:2786122608 M:755003392 NOTICE: -1
13:30:37 T:2786122608 M:755003392 NOTICE: Launcher: found 1 launchers
13:30:37 T:2786122608 M:755003392 ERROR: Error Type: exceptions.TypeError
13:30:37 T:2786122608 M:755003392 ERROR: Error Contents: not all arguments converted during string formatting
13:30:37 T:2786122608 M:755003392 ERROR: Traceback (most recent call last):
File "/home/maciek/.xbmc/addons/plugin.program.advanced.launcher/addon.py", line 20, in ?
plugin.Main()
File "/home/maciek/.xbmc/addons/plugin.program.advanced.launcher/resources/lib/launcher_plugin.py", line 171, in __init__
self._import_roms(launcher)
File "/home/maciek/.xbmc/addons/plugin.program.advanced.launcher/resources/lib/launcher_plugin.py", line 882, in _import_roms
progress_display = __language__( 30061 ) % (self.settings[ "datas_scraper" ].encode('utf-8','ignore'))
TypeError: not all arguments converted during string formatting
13:30:41 T:3077683056 M:756142080 ERROR: GLX: Same window as before, refreshing context


My locale, I think this is about pl(Polish) locale:
Quote:en_AG
en_AG.utf8
en_AU.utf8
en_BW.utf8
en_CA.utf8
en_DK.utf8
en_GB.utf8
en_HK.utf8
en_IE.utf8
en_IN
en_IN.utf8
en_NG
en_NG.utf8
en_NZ.utf8
en_PH.utf8
en_SG.utf8
en_US.utf8
en_ZA.utf8
en_ZW.utf8
pl_PL.utf8
POSIX
zh_CN.utf8
zh_SG.utf8

Regards
Suven Wrote:I installed launcher, advanced launcher and am using RC2. When adding sources inside AL I am only able to select my cd-drive.

Did I miss something?

I'm normally not a "read the thread" kind of guy, but I just reposted the solution to this on this page.
scalpel Wrote:About my error:
My locale, I think this is about pl(Polish) locale:
Regards
Yes, but they are into UTF-8 so normally you may not have any problem.... Shocked !!!!!!!!!!!!!......... Do you use XBMC under english or polish language? Try into english an tell me if you encounter the same error. If it is working under english, I think your error come from the polish translation that has not been updated since version 0.6.6. The english strings.xml file has been updated since version 0.7.2. I think I will remove or separate the translation files from the Advanced Launcher code.
malte Wrote:I already suggested this in the old Launcher thread: Maybe we could create a shared list in the XBMC Wiki. Launching code should go down to some "os.system" or "XBMC.Runxbe" in both addons, so an emu that can be launched in the one should work in the other. And the list can also be maintained if one of us stops developing some day.

Just an idea...
The main problem is that the launching code will never be universal. For a same emulator the content of the command line, depending of the application, could vary depending of the OS, the OS version, the screen resolution, the graphic card, the sound card, the ROM format (like epsxe), the use of save or not (like WinUAE), etc... And I do not talk about parameters that could not be changed by the command line but only by editing the emulator configuration file. For those reason we cannot force users to use some parameters that not correspond to their configuration system or use. We can only suggest them. But, it still a good idea to help some users. I will add this to my TODO list and then see how it will evolute.
naterdz Wrote:Love the plugin so far, but im new when it comes to cmd line arguements. In that respect, ive tested two emulators [Winkawaks and CPS3 Emulators] and when i click any game it just opens the emulator without loading the game.

So is this plugin just meant to open the emu without auto starting the game with some emulators? i have no idea if theres a way to get these games autostarted for these specific emulators. i know winkawaks dosent support cmd arguements [Unless you make a shortcut and put arguements there]. Been at it for a awhile now, dont really know what to do? Eek

ive tested a .bat file to auto start winkawaks with a specific game ["winkawaks.exe" Romname -fullscreen] and that works. Just dont know what kind of arguement i would use to make specific roms selected from the launcher to autostart when i select it.
To start an emulator with the roms you have to indicate the right argument parameters. For winkawaks try to add only :
Code:
-fullscreen
as parameter. If the .bat file is working like this, it may also work with the Advanced Launcher.
Riffmaker Wrote:Can I make a request? Can you add .lnk(shortcuts) to the executable files? I have alot of dosbox games that I made shortcuts to with specific command lines per game. Executor for xbmc launches these nicely but it'd be nice if I could launch all my old games and emulators from the same add-on.
Ok, I will add this to my do to list. Thank you.
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