RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Solo0815 - 2017-12-11
(2017-12-11, 11:18)Angelinas Wrote: fix for RasPi....
edit : guilouz...somthing wrong with script.skinshortcuts when use for RasPi
in windows have this (script-skinshortcuts-includes.xml)
Code: <property name="labelID">movies</property>
in RaspI
Code: <property name="labelID">movies--0</property>
----------------------------------------------------------------------------
example this working:
In picture set custom widget 8 of them.And move at the top of list in minemenu.All working.....
If move at middle or bottom of list doesent work. I can confirm this on RPi3. many of this property entries:
Code: grep property script-skinshortcuts-includes.xml | egrep '\-{2}'
Code: <property name="labelID">movies--0</property>
<property name="labelID">movies--1</property>
<property name="labelID">tvshows--0</property>
<property name="labelID">tvshows--1</property>
<property name="labelID">2--0</property>
<property name="labelID">2--1</property>
<property name="labelID">musicvideos--0</property>
<property name="labelID">musicvideos--1</property>
<property name="labelID">8--0</property>
<property name="group">movies--0</property>
<property name="group">movies--0</property>
<property name="group">movies--0</property>
<property name="group">movies--0</property>
<property name="group">movies--0</property>
Updated issue on github: https://github.com/BigNoid/script.skinshortcuts/issues/235
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - redglory - 2017-12-11
Use texturecache.py script
Enviado do meu ONEPLUS A3003 através de Tapatalk
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Guilouz - 2017-12-11
(2017-12-11, 15:46)3500 Wrote: how to cache all the artwork without caching one by one (per video file items) ?
is there any fast way to cache all the artwork ?
cause i'm building my new library, thanks before... You find this here : http://kodi.wiki/view/Texture_Cache_Maintenance_utility
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Guilouz - 2017-12-11
(2017-12-11, 11:18)Angelinas Wrote: fix for RasPi....
edit : guilouz...somthing wrong with script.skinshortcuts when use for RasPi
in windows have this (script-skinshortcuts-includes.xml)
Code: <property name="labelID">movies</property>
in RaspI
Code: <property name="labelID">movies--0</property>
----------------------------------------------------------------------------
example this working:
In picture set custom widget 8 of them.And move at the top of list in minemenu.All working.....
If move at middle or bottom of list doesent work. Good job. So it's Skin Shortcuts issue with RPi.
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - repulse - 2017-12-11
@Guilouz is there any setting that allow me to list movie sets content ? Just like in vanilla Estuary.
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Guilouz - 2017-12-11
(2017-12-11, 21:18)repulse Wrote: @Guilouz is there any setting that allow me to list movie sets content ? Just like in vanilla Estuary. What do you mean ? See all your movies sets you have in your library ?
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - repulse - 2017-12-11
(2017-12-11, 23:37)Guilouz Wrote: (2017-12-11, 21:18)repulse Wrote: @Guilouz is there any setting that allow me to list movie sets content ? Just like in vanilla Estuary. What do you mean ? See all your movies sets you have in your library ?
Nope.
In vanilla Esthary, for a "normal" movie in library, on any view, you get a plot from nfo or scraper.
For a movie set, you get instead of a plot a list of movies inside that movie set.
In Estuary Mod, instead of a listing for the movie set, you get a plot probably grabbed from tmdb.
I'm trying to have listing on Estuary Mod top.
I'm not able to provide a screen for the moment but you can easily see what i'm talking about if you set your skin to Estuary and go to a movie set.
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Guilouz - 2017-12-12
(2017-12-11, 23:46)repulse Wrote: (2017-12-11, 23:37)Guilouz Wrote: (2017-12-11, 21:18)repulse Wrote: @Guilouz is there any setting that allow me to list movie sets content ? Just like in vanilla Estuary. What do you mean ? See all your movies sets you have in your library ?
Nope.
In vanilla Esthary, for a "normal" movie in library, on any view, you get a plot from nfo or scraper.
For a movie set, you get instead of a plot a list of movies inside that movie set.
In Estuary Mod, instead of a listing for the movie set, you get a plot probably grabbed from tmdb.
I'm trying to have listing on Estuary Mod top.
I'm not able to provide a screen for the moment but you can easily see what i'm talking about if you set your skin to Estuary and go to a movie set. For movies sets in all views you have a plot from TheMovieDB and a list of posters of movies contained in selected movie set.
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Karellen - 2017-12-12
Hello repulse
Have a read of sect 3.3 here... http://kodi.wiki/view/Movie_Sets#nfo_Files
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - repulse - 2017-12-12
Here is on vanilla Estuary what i'm trying to achieve on Estuary Mod :
(Sorry for capture quality, quick install on phone to show what i'm talking about)
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Guilouz - 2017-12-12
(2017-12-12, 01:00)repulse Wrote: Here is on vanilla Estuary what i'm trying to achieve on Estuary Mod :
(Sorry for capture quality, quick install on phone to show what i'm talking about) You must use :
Code: <control type="group">
<visible>ListItem.IsCollection</visible>
<include content="InfoList">
<param name="bottom" value="100" />
<param name="width" value="540" />
<param name="sortby" value="year" />
<param name="sortorder" value="descending" />
<param name="font" value="font13" />
</include>
</control>
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - 3500 - 2017-12-12
(2017-12-11, 20:37)Guilouz Wrote: (2017-12-11, 15:46)3500 Wrote: how to cache all the artwork without caching one by one (per video file items) ?
is there any fast way to cache all the artwork ?
cause i'm building my new library, thanks before... You find this here : http://kodi.wiki/view/Texture_Cache_Maintenance_utility i don't know how to use this.. can you tell me?
i tried download texturecache.py but when i install from zip it's failed
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Guilouz - 2017-12-12
(2017-12-12, 03:02)3500 Wrote: (2017-12-11, 20:37)Guilouz Wrote: (2017-12-11, 15:46)3500 Wrote: how to cache all the artwork without caching one by one (per video file items) ?
is there any fast way to cache all the artwork ?
cause i'm building my new library, thanks before... You find this here : http://kodi.wiki/view/Texture_Cache_Maintenance_utility i don't know how to use this.. can you tell me?
i tried downloadtexturecache.py but when i install from zip it's failed It's not to use in Kodi. It's a script using Kodi webserver. You have more info here : https://forum.kodi.tv/showthread.php?tid=158373
You must enable webserver in Kodi settings.
This my config file on OSX :
Code: ##
## THIS IS JUST A SAMPLE CONFIGURATION FILE
##
## All of the following lines are comments.
##
## Remove the # at the beginning of a line
## to make that property "active".
##
## Add extra properties to the end of the file.
##
## Don't specify propreties unless you want or
## need to override the default value.
##
profile.master = Guilouz
userdata = /Users/cyril/Library/Application\ Support/Kodi/userdata
dbfile = Database/Textures13.db
thumbnails = Thumbnails/
xbmc.host = localhost
webserver.port = 8080
webserver.username = kodi
webserver.password = kodi
allow.recacheall = yes
cache.castthumb = yes
download.threads = 2
#rpc.port = 9090
#extrajson.albums =
#extrajson.artists =
#extrajson.songs =
#extrajson.movies =
#extrajson.sets =
#extrajson.tvshows.tvshow =
#extrajson.tvshows.season =
#extrajson.tvshows.episode=
#qaperiod = 30
#qa.file = no
#logfile =
#logfile.verbose = no
#network.mac = aa:bb:cc:dd:ee:ff
On OSX I use Python to run script with just this command for re-caching missing artworks : ./texturecache.py c
You have many possibility :
Code: s Search URL column for partial movie or TV show title. Case-insensitive.
S Same as "s" (search) but will validate cachedurl file exists, displaying only those that fail validation
x Extract details, using optional SQL filter
X Same as "x" (extract) but will validate cachedurl file exists, displaying only those that fail validation
Xd Same as "x" (extract) but will DELETE those rows for which no cachedurl file exists
f Same as x, but includes file summary (file count, accumulated file size)
F Same as f, but doesn't include database rows
d Delete rows with matching ids, along with associated cached images
c Re-cache missing artwork. Class can be movies, tags, sets, tvshows, artists, albums or songs.
C Re-cache artwork even when it exists. Class can be movies, tags, sets, tvshows, artists, albums or songs. Class and filter both mandatory unless allow.recacheall=yes.
nc Same as c, but don't actually cache anything (ie. see what is missing). Class can be movies, tags, sets, tvshows, artists, albums or songs.
lc Like c, but only for content added since the modification date of the file specficied in property lastrunfile
lnc Like nc, but only for content added since the modification date of the file specficied in property lastrunfile
lC Like C, but only for content added since the modification date of the file specficied in property lastrunfile
j Query library by class (movies, tags, sets, tvshows, artists, albums or songs) with optional filter, return JSON results.
J Same as "j", but includes extra JSON audio/video fields as defined in properties file.
jd, Jd Functionality equivalent to j/J, but all URLs are decoded
jr, Jr Functionality equivalent to j/J, but all URLs are decoded and non-ASCII characters output (ie. "raw")
qa Run QA check on movies, tags and tvshows, identifying media with missing artwork or plots
qax Same as qa, but remove and rescan those media items with missing details.
Configure with qa.zero.*, qa.blank.* and qa.art.* properties. Prefix field with ? to render warning only.
p Display files present in texture cache that don't exist in the media library
P Prune (automatically remove) cached items that don't exist in the media library
r Reverse search to identify "orphaned" Thumbnail files that are not present in the texture cache database
R Same as "r" (reverse search) but automatically deletes "orphaned" Thumbnail files
imdb Update IMDb fields (default: ratings and votes) on movies or tvshows - pipe output into set to apply changes to media library. Specify alternate or additional fields with @imdb.fields.movies and @imdb.fields.tvshows
purge Remove cached artwork with URLs containing specified patterns, with or without hash
purgetest Dry-run version of purge
fixurls Output new URLs for movies, sets and TV shows that have URLs containing both forward and backward slashes. Output suitable as stdin for set option
remove Remove a library item - specify type (movie, tvshow, episode or musicvideo) and libraryid
watched Backup or restore movies and tvshows watched status and restore points, to/from the specified text file
duplicates List movies with multiple versions as determined by imdb number
set Set values on objects (movie, tvshow, episode, musicvideo, album, artist, song) eg. "set movie 312 art.fanart 'http://assets.fanart.tv/fanart/movies/19908/hdmovielogo/zombieland-5145e97ed73a4.png'"
testset Dry run version of set
missing Locate media files missing from the specified media library, matched against one or more source labels, eg. missing movies "My Movies"
ascan Scan entire audio library, or specific path
vscan Scan entire video library, or specific path
aclean Clean audio library
vclean Clean video library
sources List all sources, or sources for specific media type (video, music, pictures, files, programs) or label (eg. "My Movies")
directory Retrieve list of files in a specific directory (see sources)
rdirectory Recursive version of directory
readfile Read contents of a remote file, writing output to stdout ("-", but not suitable for binary data) or the named file (suitable for binary data)
notify Send notification to Kodi GUI. Requires title and message arguments, with optional displaytime in milliseconds (default 5000) and image/icon location
status Display state of client - ScreenSaverActive, SystemIdle (default 600 seconds), active Player state etc.
monitor Display client event notifications as they occur
power Control power state of client, where state is one of suspend, hibernate, shutdown, reboot and exit
wake Wake (over LAN) the client corresponding to the MAC address specified by property network.mac
exec Execute specified addon, with optional parameters
execw Execute specified addon, with optional parameters and wait (although often wait has no effect)
rbphdmi Manage HDMI power saving on a Raspberry Pi by monitoring Screensaver notifications. Default power-off delay is 900 seconds after screensaver has started.
stats Output media library stats
input Send keyboard/remote control input to client, where action is back, left, right, up, down, executeaction, sendtext etc.
volume Set volume level 0-100, mute or unmute, or display current mute state and volume level
stress-test Stress GUI by walking over library items. View type: thumbnail, horizontal, vertical. Default pause 0.25, repeat 1, cooldown (in seconds) 0.
screenshot Take a screen grab of the current display
setsetting Set the value of the named setting, eg. 'setsetting locale.language English'
getsetting Get the current value of the named setting, eg. 'getsetting locale.language'
getsettings View details of all settings, or those where pattern is contained within id, eg. 'getsettings debug' to view details of all debug-related settings
debugon Enable debugging
debugoff Disable debugging
play Play the specified item (on the specified player: null, default, #)
playw Play the specified item (on the specified player: null, default, #), and wait until playback ends
stop Stop playback of the specified player, or all currently active players
pause Toggle pause/playback of the specified player, or all currently active players
profiles List available profiles
config Show current configuration
version Show current version and check for new version
update Update to new version (if available)
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - repulse - 2017-12-12
(2017-12-12, 02:09)Guilouz Wrote: (2017-12-12, 01:00)repulse Wrote: Here is on vanilla Estuary what i'm trying to achieve on Estuary Mod :
(Sorry for capture quality, quick install on phone to show what i'm talking about) You must use :
Code: <control type="group">
<visible>ListItem.IsCollection</visible>
<include content="InfoList">
<param name="bottom" value="100" />
<param name="width" value="540" />
<param name="sortby" value="year" />
<param name="sortorder" value="descending" />
<param name="font" value="font13" />
</include>
</control>
How should i use this ? Need to edit each view ?
RE: Estuary MOD V2 - KODI 18 (UPDATED 06/12/17) - Guilouz - 2017-12-12
(2017-12-12, 08:57)repulse Wrote: (2017-12-12, 02:09)Guilouz Wrote: (2017-12-12, 01:00)repulse Wrote: Here is on vanilla Estuary what i'm trying to achieve on Estuary Mod :
(Sorry for capture quality, quick install on phone to show what i'm talking about) You must use :
Code: <control type="group">
<visible>ListItem.IsCollection</visible>
<include content="InfoList">
<param name="bottom" value="100" />
<param name="width" value="540" />
<param name="sortby" value="year" />
<param name="sortorder" value="descending" />
<param name="font" value="font13" />
</include>
</control>
How should i use this ? Need to edit each view ? Yes, you need to editing code.
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