RetroPlayer Test Builds (updated for Nexus) - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Game support (https://forum.kodi.tv/forumdisplay.php?fid=292) +--- Thread: RetroPlayer Test Builds (updated for Nexus) (/showthread.php?tid=173361) Pages:
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RE: RetroPlayer Test Builds - garbear - 2013-09-14 is that the end of the log right up to where it crashed? did it crash or freeze? EDIT: found the freeze point. https://github.com/xbmc/xbmc/blob/2da9c97/xbmc/cores/VideoRenderers/LinuxRendererGL.cpp#L790 . g_graphicsContext needs to be unlocked prior to PreInit() being called. absolutely no clue what ramifications unlocking g_graphicsContext would have. i'll look into it RE: RetroPlayer Test Builds - crajohns6965 - 2013-09-14 That's the end of the log, yes. It crashed on me with this in dmesg: [415217.327036] RetroPlayer[21759]: segfault at 18 ip 00007ff387725920 sp 00007ff368d1c0a0 error 4 in libGL.so.325.15[7ff3876d1000+d9000] RE: RetroPlayer Test Builds - edru - 2013-09-14 So I uninstalled all emulators via xbmc and started from scratch. First mapped the path to the roms, selected a game to play, was prompted to install an emulator and got one of the NES emu's to work once. Got excited. No extra config as you stated. Just pic the rom, install the emu, and play. Tried the same thing with Gen and SNES, neither worked, just froze. Tried NES again, and it too fails with the same behavior of freezing XBMC. Anytime it froze I killed the task and started again. Tried every emulator available in the list per system. Cant upload the log to xbmclogs (something about something being censored), but here is the txt file on GDrive: https://docs.google.com/file/d/0B_N056_RQ8ryeVhlZ09pS3ZRS2s/edit **Performed reboot Attempted file locally, zipped and non zipped Attempted file via network, zipped and non zipped All result in same failure. RE: RetroPlayer Test Builds - garbear - 2013-09-14 thanks for the debug log, it let me trace the execution to where XBMC was freezing. fixed in Commit:3ac8fbb, and i'm uploading a new build RE: RetroPlayer Test Builds - edru - 2013-09-14 Awesome. Ill keep an eye on the folder to see when it pops up and give it a shot. Not doing anything tonight so I'll be around. RE: RetroPlayer Test Builds - edru - 2013-09-14 FIXED! THANKS! RE: RetroPlayer Test Builds - Adam7288 - 2013-09-14 Sorry if this is too late. For now on if there is a problem I will automagically post a log. Because we are f!cking professionals. http://xbmclogs.com/show.php?id=58403 RE: RetroPlayer Test Builds - N3MIS15 - 2013-09-14 @garbear you need to remove the trailing slash from systemdirectory variables (at least with genplus). Its making the check fail, I had to edit the addon setting manually to get segacd games to work. http://pastebin.com/RS0Vzf8q RE: RetroPlayer Test Builds - garbear - 2013-09-14 it's not my fault genplus doesn't correctly concatenate paths. i'll look into it and submit a patch to genplus if i can find the problem, and i'll report the bug if i can't RE: RetroPlayer Test Builds - N3MIS15 - 2013-09-14 mednafen.psx not working for me. http://pastebin.com/HT1Ay4eZ RE: RetroPlayer Test Builds - ghizzu - 2013-09-14 Genesis GX Plus: zipped files don't work (black screen, game doesn't start). Unzipped .bin files OK. http://pastebin.com/evAEXikU RE: RetroPlayer Test Builds - MovieBird - 2013-09-14 bsnes.accuracy just gives me a black screen: http://pastebin.com/C9Dz5tzc nestopia crashes on me: http://pastebin.com/euU5C5WK mednafen.psx just pops up an error box: http://pastebin.com/t5UM7KRe and genesis gx also crashes: http://pastebin.com/eWEJtyA9 RE: RetroPlayer Test Builds - Duduke - 2013-09-14 Hi, Awesome work. Really brings back the old XBOX1 days. I would appreciate an OpenELEC ION 64bit build. Also, I do believe the 32bit OpenELEC ION builds are going aways as all IONs are 64bit capable. Thanks again. RE: RetroPlayer Test Builds - Mettbrot - 2013-09-15 Maybe you could upload the md5 checksum files as well since you need them to update with SYSTEM and KERNEL. Otherwise everyone will just download the full installer RE: RetroPlayer Test Builds - crajohns6965 - 2013-09-15 I'm able to play games now (yay!) but savestates don't seem to be created (I can rewind though). Nothing appears in .userdata/Savegames (directories do get created, though). I keep seeing this message in the debug log; not sure if related: ERROR: LibretroEnvironment query ID=17: invalid query |