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RetroPlayer Test Builds (updated for Nexus) - Printable Version

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RE: RetroPlayer Test Builds (updated for Gotham) - zag - 2014-06-06

Just gave this a quick test with the recomended ROMs from here

http://www.dpadhero.com/Download.html

Added the file source, installed both NES emulators

"Error opening file" error

http://pastebin.com/qqbyXNn5


RE: RetroPlayer Test Builds (updated for Gotham) - brucem - 2014-06-06

Still not able to control games with a Wiimote, should this now be working?


RE: RetroPlayer Test Builds (updated for Gotham) - garbear - 2014-06-07

(2014-06-06, 11:51)zag Wrote: Just gave this a quick test with the recomended ROMs from here

http://www.dpadhero.com/Download.html

Added the file source, installed both NES emulators

"Error opening file" error

http://pastebin.com/qqbyXNn5

Code:
10:42:32 T:3840    INFO: AddOnLog: NES / Famicom (NEStopia): NstDatabase.xml path: C:\Users\user\AppData\Roaming\XBMC\userdata\addon_data\gameclient.nestopia\system\NstDatabase.xml
10:42:32 T:3840   ERROR: AddOnLog: NES / Famicom (NEStopia): NstDatabase.xml required to detect region and some mappers.
10:42:32 T:3840   ERROR: GAME: exception caught while trying to call 'LoadGame()' on add-on gameclient.nestopia
10:42:32 T:3840   ERROR: Please contact the developer of this add-on: Martin Freij
10:42:32 T:3840   ERROR: RetroPlayer: Error opening file

The file NstDatabase.xml is missing. I have no idea what this file is or why it's needed, but when you do find/create it, place it in the folder above.

If there's no copyright issues and it doesn't interfere with other ROMs, I can include it in the add-on.


RE: RetroPlayer Test Builds (updated for Gotham) - encript - 2014-06-10

Does anyone know if a Dual Shock 3 controller will work with this?


RE: RetroPlayer Test Builds (updated for Gotham) - MovieBird - 2014-06-10

(2014-06-07, 23:08)garbear Wrote:
(2014-06-06, 11:51)zag Wrote: Just gave this a quick test with the recomended ROMs from here

http://www.dpadhero.com/Download.html

Added the file source, installed both NES emulators

"Error opening file" error

http://pastebin.com/qqbyXNn5

Code:
10:42:32 T:3840    INFO: AddOnLog: NES / Famicom (NEStopia): NstDatabase.xml path: C:\Users\user\AppData\Roaming\XBMC\userdata\addon_data\gameclient.nestopia\system\NstDatabase.xml
10:42:32 T:3840   ERROR: AddOnLog: NES / Famicom (NEStopia): NstDatabase.xml required to detect region and some mappers.
10:42:32 T:3840   ERROR: GAME: exception caught while trying to call 'LoadGame()' on add-on gameclient.nestopia
10:42:32 T:3840   ERROR: Please contact the developer of this add-on: Martin Freij
10:42:32 T:3840   ERROR: RetroPlayer: Error opening file

The file NstDatabase.xml is missing. I have no idea what this file is or why it's needed, but when you do find/create it, place it in the folder above.

If there's no copyright issues and it doesn't interfere with other ROMs, I can include it in the add-on.

NstDatabase.xml


RE: RetroPlayer Test Builds (updated for Gotham) - dr88dr88 - 2014-06-14

I bought a wired Xbox 360 controller but I can not get it work with the retro play version of XBMC on OPEN ELEC.
The controller is identified as "Microsoft X-Box 360 pad" but only a view buttons are working.
In debug mode I only see entries for the buttons that work when press the non working button I don't get a entry in the XBMC log file.
I tried the controller with the Windows version of XBMC retro play and there the controller is working fine.
Does any one have a idea how I can make the 360 controller work on OPEN ELEC ?


RE: RetroPlayer Test Builds (updated for Gotham) - rockwood - 2014-06-14

(2014-06-10, 16:28)encript Wrote: Does anyone know if a Dual Shock 3 controller will work with this?

WIRED
The controller should work perfectly when connected over USB, but it needs to be plugged in before XBMC starts.

WIRELESS
Getting it working over bluetooth is a bit tricky. This is how I got it working.

First, open your favorite text editor and copy this keymap and save it to your computer with a name like "ps3-controller.xml" or something. We'll be editing this later.

Next, in OpenELEC navigate to System > OpenELEC > Services and make sure "Enable Bluetooth" is checked.

Then navigate to System > OpenELEC > Bluetooth. If you don't see an item labeled "PLAYSTATION®3 Controller", plug in the controller over USB and hit the Home button. If the controller is connected, disconnect it and hit the Home button. The red lights on top should be blinking. Select the controller on the Bluetooth menu and hit "Trust and Connect". If it all worked, the lights should continue blinking on your controller and it should say "Connected: Yes" in the Bluetooth menu.

Now SSH into the HTPC and type this
Code:
cat /proc/bus/input/devices
There should be an entry named "PLAYSTATION®3 Controller". Find the section that says U: Uniq= and copy the string that comes after it.

Now open the keymap file we created earlier. Under each joystick node we're going to create a new altname node. It will look like this
Code:
<altname>PLAYSTATION(R)3 Controller (XX:XX:XX:XX:XX:XX)</altname>
with the number in parenthesis being the Uniq from the last step. Save the file.

Now SFTP into your HTPC and place the keymap in /storage/.xbmc/userdata/keymaps/

Reboot the HTPC.

Here's where things get a little hacky. The controller needs to be connected before OpenELEC boots for it to be usable, but you can't connect over bluetooth until OpenELEC has booted... So what I do is wait for OpenELEC to boot, hit the Home button on my controller, then try to open an N64 rom. This will crash the system, forcing OpenELEC to re-open with the controller connected. It's ugly, but it works.

Sorry if this guide was confusing. There might be an easier way, but this is the only way that worked for me.


RE: RetroPlayer Test Builds (updated for Gotham) - moocow1452 - 2014-06-14

darthbollacks made a version of Retroplayer for RPi here, http://forum.xbmc.org/showthread.php?pid=1589468#pid1589468 and I made core addons if anyone wants to try them out.

https://www.dropbox.com/s/8s7iy4xhe32rpf2/piaddons.tar


RE: RetroPlayer Test Builds (updated for Gotham) - Solo0815 - 2014-06-15

This OE version on filedropper isn't available anymore. Can someone please make a 4.x version of OE with Retroplayer?
Thx


RE: RetroPlayer Test Builds (updated for Gotham) - moocow1452 - 2014-06-15

https://www.dropbox.com/s/nt9nl13awh2pdkw/OpenELEC-RPi.arm-3.2.0.tar

Unfortunately, OpenELEC 4 Retroplayer for Pi doesn't build quite well yet, at least not with any of the work I've done. The modified DVD core has GL calls that don't play nice with ARM compiles.

UPDATE: http://sources.openelec.tv/4.0.0/xbmc-retroplayer-24b2e0f.tar.xz cannot be found with the latest compile.


RE: RetroPlayer Test Builds (updated for Gotham) - dr88dr88 - 2014-06-15

Update on XBOX 360 controller issue:

I tried the new version of OpenElec 4.0.5 and followed the instruction of the below form post and with this I was successful in getting the controller fully working in XBMC:

http://openelec.tv/forum/104-bluetooth-remotes/71608-xbox-360-controller-not-working-under-openelec#110415

When I downgraded my version back again to the OpenElec 4.0 Retro Play version only half of the buttons work.

@garbear do you know why it is not working in your version of OpenElec ?


RE: RetroPlayer Test Builds (updated for Gotham) - garbear - 2014-06-17

dr88dr88:

it's weird that only half the buttons work. could it be a keymap issue?

this summer i'm going to try writing a new input devices api. when it goes live i'll collect a bunch of different controllers and test across the various distributions


RE: RetroPlayer Test Builds (updated for Gotham) - dr88dr88 - 2014-06-18

@garbear I don't think it's a keymap issue. I use your keymap file "joystick.Microsoft.Xbox.360.Controller.xml" from your got repository on the official OpenElec version and with this file the controller works correctly.
As soon as I upgrade to the Retro Play version of OpenElec half the buttons stops working but it is still using the same key map file.
So I think there could be two potential sources for this issue:

1) The new OpenElec version has a newer driver that fix the issue
2) There is a bug in the Linux input devices api of XBMC Retro Play (On windows its working correctly)

I assume that when the new input devices api is done you will create a new test version based on the latest version so then the above two point should be solved.
Is there still a change that Retro Play will be included in the next version of XBMC ?


RE: RetroPlayer Test Builds (updated for Gotham) - moocow1452 - 2014-06-19

Dropbox tanked, here are my files:

https://drive.google.com/file/d/0B0iHVj8OqCAmMEhmTmY1YXd1TEk/edit?usp=sharing
https://drive.google.com/file/d/0B0iHVj8OqCAmVnA5V0FIT21BdTQ/edit?usp=sharing


RE: RetroPlayer Test Builds (updated for Gotham) - seniorstew - 2014-06-19

keep getting "incorrect file structure error" when trying to install.. running on asus chromebox running openelec jun 14th release