WIP Windows DirectX 11 upgrade test thread - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Kodi Application (https://forum.kodi.tv/forumdisplay.php?fid=93) +--- Thread: WIP Windows DirectX 11 upgrade test thread (/showthread.php?tid=218274) |
RE: Windows DirectX 11 upgrade test thread - narvatu - 2015-06-14 Yes, it do the job. In Zotac AD02 at least. Tomorrow i see it in Revo. Thanks PD: I do not touch these setting or file. Is a normal installation next->next->next->run RE: Windows DirectX 11 upgrade test thread - Martijn - 2015-06-14 (2015-06-14, 21:49)narvatu Wrote: Yes, it do the job. In Zotac AD02 at least. Tomorrow i see it in Revo. That files comes from somewhere as we have never added that. RE: Windows DirectX 11 upgrade test thread - fritsch - 2015-06-14 This advancedsettings.xml did not have default content. As DR 1 is considered highly unsafe: http://kodi.wiki/view/HOW-TO:Modify_dirty_regions#Settings_explained 3 is default. But offtopic: DR 1 is broken everywhere. RE: Windows DirectX 11 upgrade test thread - narvatu - 2015-06-14 mmm I format HD when install win10 Movies are in NAS with .nfo I do not understand nothing RE: Windows DirectX 11 upgrade test thread - Shine - 2015-06-16 (2015-06-10, 22:04)afedchin Wrote: @Ace Happens here as well (Win7x64, Intel HD4600), but always, not just after resuming from sleep/hibernate. Flickering is only in the GUI. Also, stuttering RSS scroller. No flickering during video playback, but still stuttering. This has been the same ever since I first tried the DX11 builds, ie. for the past at least 2 driver versions. Only tested using SW decode and Pixel Shader rendering (both HQ and LQ). I think I never tried a different setting. Debug log shows nothing indeed, which is why I didn't report earlier. But now that others report a similar issue, here's my "me too" ;-) RE: Windows DirectX 11 upgrade test thread - afedchin - 2015-06-16 @Shine try with disabled 'Use fullscreen window' setting. RE: Windows DirectX 11 upgrade test thread - Shine - 2015-06-17 I'm always using true full screen. The problem happens when using true full screen as well as full screen window, though. RE: Windows DirectX 11 upgrade test thread - afedchin - 2015-06-17 @Shine, But still, can you provide a Debug Log? RE: Windows DirectX 11 upgrade test thread - Ed76 - 2015-06-17 hi, i tested today with amd a6 richland apu, catalyst 14.9 and win 8.1 and i noticed two problems: 1) deinterlacing (live tv) didnt work (deinterlacing is greyed out). 2) played some files with 23.976 hz. the info jumps between 23.8x and 24.xx hz. but i didnt noticed any stutter, dropped frames.... here is a debug log http://pastebin.com/MevHGUhE RE: Windows DirectX 11 upgrade test thread - afedchin - 2015-06-17 @Ed76, 1. DX11 selects deinterlacing method (if its enabled) automacality. But your drivers for DirectX 11 has no support any deinterlacing method. Code: 18:59:44 T:3016 NOTICE: DXVA::CProcessorHD::InitProcessor - Supported deinterlace methods: Blend:no, Bob:no, Adaptive:no, MoComp:no. RE: Windows DirectX 11 upgrade test thread - Ed76 - 2015-06-17 yes, i have also seen that entry in the log files. but what does it mean exactly? what can i do? are you sure amd cards doesnt support deinterlacing with dx11? i cant believe. i played a little with deinterlacing setting within catalyst but without success. RE: Windows DirectX 11 upgrade test thread - Shine - 2015-06-17 (2015-06-17, 12:17)afedchin Wrote: @Shine, Thanks for requesting that log, since it made me test a little more. I've actually found something in the log now.
Only log excerpt for now, as in the past half hour while I was testing, I wasn't able to reproduce this using a clean profile to get you an uncluttered log... log excerpt when working: Code: 22:04:21 T:1856 NOTICE: Checking resolution 17 log excerpt when not working: Code: 22:00:48 T:4296 NOTICE: Checking resolution 17 Hope this helps. RE: Windows DirectX 11 upgrade test thread - afedchin - 2015-06-17 @Ed76, The log entry contains information about what the driver reports to the application (Kodi in our case). This means that the driver doesn't support these methods of deinterlacing. That's all. You can belive or not, it's your right. There is a difference between Direct3D9 API and D3D11 API and drivers support these APIs in different ways. I suggest you try Windows 10 Insider Preview and as a result the new drivers. RE: Windows DirectX 11 upgrade test thread - Ed76 - 2015-06-17 ok, maybe i try the newest beta driver for win 8.1. win10 is to experimental/unsafe for me at the moment because this is the htpc in our living room. i will report the results. RE: Windows DirectX 11 upgrade test thread - afedchin - 2015-06-17 @Shine Please upload full logs to pastebin.com or xbmclogs.com in any case. There are many reasons why DXGI_ERROR_NOT_CURRENTLY_AVAILABLE error occurs: * Another application is already in fullscree. * The application window does not have focus. * The application window is occluded. Perhaps this occurs because you use second display. Try to setup your TV as primary display. |