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Beta Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Printable Version

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RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - DarkoDesi - 2019-04-12

Hi, im looking for a way to play grim dawn on my Kodi setup Intel Nuc i5 HD5000. i installed AEL uploaded the unpacked game dir with correct exe version to the inten nuc ssd and added the exe as a new launcher for microsoft windows on ael, but when i try to run it i get :

Code:
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: ---------- Called AEL Main::run_plugin() constructor ----------
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: sys.platform   "linux2"
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: Python version "2.7.15 (default, Feb 21 2019, 02:13:12) [GCC 8.2.0]"
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: __a_version__  "0.9.7"
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: sys.argv[0] "plugin://plugin.program.advanced.emulator.launcher/"
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: sys.argv[1] "18"
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: sys.argv[2] ""
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: sys.argv[3] "resume:false"
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: JSON      {"id" : 1, "jsonrpc" : "2.0", "method" : "Application.GetProperties", "params" : {"properties" : ["name", "version"]} }
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: Response  {"id":1,"jsonrpc":"2.0","result":{"name":"Kodi","version":{"major":18,"minor":1,"revision":"18.1-Leia","tag":"stable"}}}
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: JSON      {"id" : 1, "jsonrpc" : "2.0", "method" : "Settings.GetSettingValue", "params" : {"setting" : "lookandfeel.skin"} }
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: Response  {"id":1,"jsonrpc":"2.0","result":{"value":"skin.aura"}}
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL DEBUG: JSON RPC time 0.161 ms
2019-04-12 16:26:49.539 T:139694442608384   ERROR: AEL VERB : fs_load_catfile() Loading special://profile/addon_data/plugin.program.advanced.emulator.launcher/categories.xml
2019-04-12 16:26:49.541 T:139694442608384   ERROR: AEL DEBUG: command = "SHOW_ADDON_ROOT"
2019-04-12 16:26:49.541 T:139694442608384   ERROR: AEL DEBUG: Advanced Emulator Launcher run_concurrent() BEGIN
2019-04-12 16:26:49.541 T:139694442608384   ERROR: AEL DEBUG: _misc_set_AEL_Content() Setting Window(10000) property "AEL_Content" = "launchers"
2019-04-12 16:26:49.592 T:139694442608384   ERROR: AEL DEBUG: Advanced Emulator Launcher run_concurrent() END
2019-04-12 16:26:49.592 T:139694442608384   ERROR: AEL DEBUG: Advanced Emulator Launcher run_plugin() exit
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: ---------- Called AEL Main::run_plugin() constructor ----------
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: sys.platform   "linux2"
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: Python version "2.7.15 (default, Feb 21 2019, 02:13:12) [GCC 8.2.0]"
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: __a_version__  "0.9.7"
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: sys.argv[0] "plugin://plugin.program.advanced.emulator.launcher/"
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: sys.argv[1] "-1"
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: sys.argv[2] "?com=LAUNCH_STANDALONE&catID=root_category&launID=79c870d105b2c40fb4c968cbcbf1614b"
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: sys.argv[3] "resume:false"
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: JSON      {"id" : 1, "jsonrpc" : "2.0", "method" : "Application.GetProperties", "params" : {"properties" : ["name", "version"]} }
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: Response  {"id":1,"jsonrpc":"2.0","result":{"name":"Kodi","version":{"major":18,"minor":1,"revision":"18.1-Leia","tag":"stable"}}}
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: JSON      {"id" : 1, "jsonrpc" : "2.0", "method" : "Settings.GetSettingValue", "params" : {"setting" : "lookandfeel.skin"} }
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: Response  {"id":1,"jsonrpc":"2.0","result":{"value":"skin.aura"}}
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL DEBUG: JSON RPC time 0.160 ms
2019-04-12 16:26:50.606 T:139694442608384   ERROR: AEL VERB : fs_load_catfile() Loading special://profile/addon_data/plugin.program.advanced.emulator.launcher/categories.xml
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL DEBUG: command = "LAUNCH_STANDALONE"
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL DEBUG: SingleInstance::__enter__() Lock not in use. Setting lock
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL DEBUG: Advanced Emulator Launcher run_protected() BEGIN
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() categoryID root_category
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() launcherID 79c870d105b2c40fb4c968cbcbf1614b
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() application   "/storage/emulators/PC/Grim Dawn/Grim Dawn.exe"
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() apppath       "/storage/emulators/PC/Grim Dawn"
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() app_basename  "Grim Dawn.exe"
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() app_ext       ".exe"
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() launcher name "Grim Dawn"
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() raw arguments   ""
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL INFO : _run_standalone_launcher() final arguments ""
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL VERB : _run_before_execution() media_state_action is "Stop" (0)
2019-04-12 16:26:50.608 T:139694442608384   ERROR: AEL VERB : _run_before_execution() DO NOT suspend Kodi audio engine
2019-04-12 16:26:50.609 T:139694442608384   ERROR: AEL VERB : _run_before_execution() Toggling Kodi fullscreen DEACTIVATED in Launcher
2019-04-12 16:26:50.609 T:139694442608384   ERROR: AEL VERB : _run_before_execution() Pausing 500 ms
2019-04-12 16:26:51.108 T:139694442608384   ERROR: AEL DEBUG: _run_before_execution() function ENDS
2019-04-12 16:26:51.115 T:139694442608384   ERROR: AEL DEBUG: _run_process() arguments = ""
2019-04-12 16:26:51.115 T:139694442608384   ERROR: AEL DEBUG: _run_process() arg_list  = []
2019-04-12 16:26:51.115 T:139694442608384   ERROR: AEL DEBUG: _run_process() exec_list = [u'/storage/emulators/PC/Grim Dawn/Grim Dawn.exe']
2019-04-12 16:26:51.115 T:139694442608384   ERROR: AEL INFO : _run_process() (Linux) Launching blocking process subprocess.call()
2019-04-12 16:26:51.148 T:139694442608384   ERROR: AEL ERROR: SingleInstance::__exit__() Unhandled excepcion in protected code
2019-04-12 16:26:51.148 T:139694442608384   ERROR: AEL DEBUG: SingleInstance::__exit__() Releasing lock
2019-04-12 16:26:51.151 T:139694442608384   ERROR: EXCEPTION Thrown (PythonToCppException) : -->Python callback/script returned the following error<--
                                             - NOTE: IGNORING THIS CAN LEAD TO MEMORY LEAKS!
                                            Error Type: <type 'exceptions.OSError'>
                                            Error Contents: [Errno 8] Exec format error
                                            Traceback (most recent call last):
                                              File "/storage/.kodi/addons/plugin.program.advanced.emulator.launcher/addon.py", line 39, in <module>
                                                main.Main().run_plugin()
                                              File "/storage/.kodi/addons/plugin.program.advanced.emulator.launcher/resources/main.py", line 270, in run_plugin
                                                self.run_protected(command, args)
                                              File "/storage/.kodi/addons/plugin.program.advanced.emulator.launcher/resources/main.py", line 371, in run_protected
                                                self._command_run_standalone_launcher(args['catID'][0], args['launID'][0])
                                              File "/storage/.kodi/addons/plugin.program.advanced.emulator.launcher/resources/main.py", line 7096, in _command_run_standalone_launcher
                                                self._run_process(application.getPath(), arguments, application.getDir(), app_ext, non_blocking_flag)
                                              File "/storage/.kodi/addons/plugin.program.advanced.emulator.launcher/resources/main.py", line 7501, in _run_process
                                                retcode = subprocess.call(exec_list, stdout = f, stderr = subprocess.STDOUT, close_fds = True)
                                              File "/usr/lib/python2.7/subprocess.py", line 172, in call
                                              File "/usr/lib/python2.7/subprocess.py", line 394, in __init__
                                              File "/usr/lib/python2.7/subprocess.py", line 1047, in _execute_child
                                            OSError: [Errno 8] Exec format error
                                            -->End of Python script error report<--



RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2019-04-13

@DarkoDesi You cannot run a Windows application in Linux. As a general thing, one Operating System cannot run applications for other Operating System. You need an emulator such as Wine.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - EdenEvoX - 2019-04-14

Hey "Wintermute0110" a big thank you for this addon - works perfectly and I am looking to edit my current theme to support boxart and videos. Do you have a guide or any tips on how to do this?

I'm currently using an xbox one theme created by Toyota12303 located here: https://forum.kodi.tv/showthread.php?tid=167601 < based on Xperience 1080


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2019-04-15

(2019-04-14, 16:52)EdenEvoX Wrote: Hey "Wintermute0110" a big thank you for this addon - works perfectly and I am looking to edit my current theme to support boxart and videos. Do you have a guide or any tips on how to do this?

I'm currently using an xbox one theme created by Toyota12303 located here: https://forum.kodi.tv/showthread.php?tid=167601 < based on Xperience 1080

First I recommend you to install skins that already support AEL: Estuary AEL, Lyrebird, Aura, ... So you can get ideas and inspiration.

Second, download the code of the XBox skin and put it in Github. It is worth to learn how to use git, it will save a lot of problems in the future and will keep track of your changes.

Third, start by creating a copy of a current view in the skin and then modify that copy little by little.

Fourth, have a look a the code of Estuary AEL in Github. The code has a lot of comments and has been designed to be easy to read and understand (and not to be optimum).

Skinning is an art in itself and takes a lot of time, but the results could be very satisfactory. Good luck. Also, I recommend you open a thread for your skin so people can report problems or propose suggestions.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2019-04-15

(2019-04-12, 01:28)jrod10133 Wrote: hey how do i setup my own roms i went in the setting of AEL and enter the path of my roms in favorites and collections but im still getting a notification telling me no collections in database add a collection first im on a shield tv and my roms are in a external hd

ROMs in remotes are not currently supported in AEL, as least officially.

First you need to create your normal ROM Launchers. The ROMs in Favourites and Collections are added from the ROM context menus in the ROM Launchers ("Add ROM to Favourites", "Add ROM to Collection").


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - trohn_javolta - 2019-04-16

Hi, I have a Nvidia Shield Tv and I'd like Kodi as frontend for all emulation. But there are android apps like retroarch(64bit) or mupen64+ae that use libretro cores that do a better job than the ones from Kodi addons.
I'd want to specify those cores outside Kodi app to be used with retroplayer. Can this addon do that? Or does it "only" launch the specified android emulation app?

I guess this addon does the later. I read since oreo update this addon does not work anymore or better said the way that is used to execute android emulation apps from it using /system/bin/am. Others wrote it is fixed and works...What's the current state of that?

Another thing concerning retroplayer I read is, one could create from a specific libretro core and setup an addon that retroplayer can use. Would that be the way to go if I'd want everything happening in Kodi, take for example, the mupen64+ae android app and somehow make a kodi addon out of it that retroplayer can use?


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - chrisism - 2019-04-16

(2019-04-16, 09:45)trohn_javolta Wrote: Hi, I have a Nvidia Shield Tv and I'd like Kodi as frontend for all emulation. But there are android apps like retroarch(64bit) or mupen64+ae that use libretro cores that do a better job than the ones from Kodi addons.
I'd want to specify those cores outside Kodi app to be used with retroplayer. Can this addon do that? Or does it "only" launch the specified android emulation app?

I guess this addon does the later. I read since oreo update this addon does not work anymore or better said the way that is used to execute android emulation apps from it using /system/bin/am. Others wrote it is fixed and works...What's the current state of that?

Another thing concerning retroplayer I read is, one could create from a specific libretro core and setup an addon that retroplayer can use. Would that be the way to go if I'd want everything happening in Kodi, take for example, the mupen64+ae android app and somehow make a kodi addon out of it that retroplayer can use?
Using separate libretro cores is not supported with Retroplayer inside Kodi I think? I havent tried it, but I just use Retroarch through AEL on my Shield. Works perfect.

For the Oreo issue I already created the fix which will be available in the new releases of AEL from @Wintermute0110. However since there is still a lot of work to do on that release I created a 0.9.8 alpha release with the Android fix which is available through my own dev repository https://github.com/chrisism/repository.chrisism
You can use that version until the new AEL is out.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2019-04-16

@chrisism Thanks a lot for your help Smile

(2019-04-16, 09:45)trohn_javolta Wrote: Hi, I have a Nvidia Shield Tv and I'd like Kodi as frontend for all emulation. But there are android apps like retroarch(64bit) or mupen64+ae that use libretro cores that do a better job than the ones from Kodi addons. I'd want to specify those cores outside Kodi app to be used with retroplayer. Can this addon do that? Or does it "only" launch the specified android emulation app?

AEL is only a launcher, that is, it executes or starts external programs. On top of that, it has a lot of features if the launcher app happens to be an emulator. Additionally, AEL can use Retroplayer instead of an external application to launch ROMs.

(2019-04-16, 09:45)trohn_javolta Wrote: Another thing concerning retroplayer I read is, one could create from a specific libretro core and setup an addon that retroplayer can use. Would that be the way to go if I'd want everything happening in Kodi, take for example, the mupen64+ae android app and somehow make a kodi addon out of it that retroplayer can use?

If you want to create a core Retroplayer can use you must package it for Kodi. In theory, Retroplayer should be binary compatible with Retroarch. However, Kodi Retroplayer cores require metadata in XML, etc., and I'm not sure if currently the binary compatibility is kept at 100%.

Another thing is that currently Retrpolayer does not support OpenGL and Mupen64Plus requires OpenGL. If you want to use OpenGL or Vulkan cores (Mupen64Plus, Dolphin, Reicast, Yabause, ...) you must use Retroarch and wait until Retroplayer adds OpenGL compatibility.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - trohn_javolta - 2019-04-16

(2019-04-16, 15:29)chrisism Wrote: Using separate libretro cores is not supported with Retroplayer inside Kodi I think? I havent tried it, but I just use Retroarch through AEL on my Shield. Works perfect.

For the Oreo issue I already created the fix which will be available in the new releases of AEL from @Wintermute0110. However since there is still a lot of work to do on that release I created a 0.9.8 alpha release with the Android fix which is available through my own dev repository https://github.com/chrisism/repository.chrisism
You can use that version until the new AEL is out. 
Quote:If you want to create a core Retroplayer can use you must package it for Kodi. In theory, Retroplayer should be binary compatible with Retroarch. However, Kodi Retroplayer cores require metadata in XML, etc., and I'm not sure if currently the binary compatibility is kept at 100%.

Another thing is that currently Retrpolayer does not support OpenGL and Mupen64Plus requires OpenGL. If you want to use OpenGL or Vulkan cores (Mupen64Plus, Dolphin, Reicast, Yabause, ...) you must use Retroarch and wait until Retroplayer adds OpenGL compatibility.
Thx for the info and alpha release, I'm gonna try this.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - trohn_javolta - 2019-04-16

(2019-04-16, 17:14)trohn_javolta Wrote:
(2019-04-16, 15:29)chrisism Wrote: Using separate libretro cores is not supported with Retroplayer inside Kodi I think? I havent tried it, but I just use Retroarch through AEL on my Shield. Works perfect.

For the Oreo issue I already created the fix which will be available in the new releases of AEL from @Wintermute0110. However since there is still a lot of work to do on that release I created a 0.9.8 alpha release with the Android fix which is available through my own dev repository https://github.com/chrisism/repository.chrisism
You can use that version until the new AEL is out. 
Quote:If you want to create a core Retroplayer can use you must package it for Kodi. In theory, Retroplayer should be binary compatible with Retroarch. However, Kodi Retroplayer cores require metadata in XML, etc., and I'm not sure if currently the binary compatibility is kept at 100%.

Another thing is that currently Retrpolayer does not support OpenGL and Mupen64Plus requires OpenGL. If you want to use OpenGL or Vulkan cores (Mupen64Plus, Dolphin, Reicast, Yabause, ...) you must use Retroarch and wait until Retroplayer adds OpenGL compatibility.
Thx for the info and alpha release, I'm gonna try this. 
@chrisism don't wanna write ot in this thread but I can't pm you. Seems not possible cause I don't have enough posts or sth. like that. I just wanted to know which emulation apps and/or cores you use? There's plenty and I'm trying to get the best emulation setup possible.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - Wintermute0110 - 2019-04-16

(2019-04-16, 17:22)trohn_javolta Wrote: @chrisism don't wanna write ot in this thread but I can't pm you. Seems not possible cause I don't have enough posts or sth. like that. I just wanted to know which emulation apps and/or cores you use? There's plenty and I'm trying to get the best emulation setup possible.

This thread is OK, it is information that maybe useful to many people.

Also, if interested in MAME/Arcade, I want to support Android with Advanced MAME Launcher and need somebody to do test (I do no have an Android machine myself). If you want to collaborate let me know.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - chrisism - 2019-04-17

(2019-04-16, 17:22)trohn_javolta Wrote:
(2019-04-16, 17:14)trohn_javolta Wrote:
(2019-04-16, 15:29)chrisism Wrote: Using separate libretro cores is not supported with Retroplayer inside Kodi I think? I havent tried it, but I just use Retroarch through AEL on my Shield. Works perfect.

For the Oreo issue I already created the fix which will be available in the new releases of AEL from @Wintermute0110. However since there is still a lot of work to do on that release I created a 0.9.8 alpha release with the Android fix which is available through my own dev repository https://github.com/chrisism/repository.chrisism
You can use that version until the new AEL is out. 
Quote:If you want to create a core Retroplayer can use you must package it for Kodi. In theory, Retroplayer should be binary compatible with Retroarch. However, Kodi Retroplayer cores require metadata in XML, etc., and I'm not sure if currently the binary compatibility is kept at 100%.

Another thing is that currently Retrpolayer does not support OpenGL and Mupen64Plus requires OpenGL. If you want to use OpenGL or Vulkan cores (Mupen64Plus, Dolphin, Reicast, Yabause, ...) you must use Retroarch and wait until Retroplayer adds OpenGL compatibility.
Thx for the info and alpha release, I'm gonna try this.  
@chrisism don't wanna write ot in this thread but I can't pm you. Seems not possible cause I don't have enough posts or sth. like that. I just wanted to know which emulation apps and/or cores you use? There's plenty and I'm trying to get the best emulation setup possible. 
I recommend to check out Wintermute's asset library for AEL: https://github.com/Wintermute0110/AEL-asset-library
It contains also some of my previous launcher configurations for Android (based on Nivida Shield). I am not an expert on the emulator/core differences etc. but I like how it is working for me. The launcher configs in the assets library are a bit outdated though. I switched a lot between a development version of AEL and the last release that I have to clean up my setup. When I have done that I'll publish my configs again in there.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - trohn_javolta - 2019-04-18

(2019-04-17, 10:06)chrisism Wrote:
(2019-04-16, 17:22)trohn_javolta Wrote:
(2019-04-16, 17:14)trohn_javolta Wrote: Thx for the info and alpha release, I'm gonna try this.  
@chrisism don't wanna write ot in this thread but I can't pm you. Seems not possible cause I don't have enough posts or sth. like that. I just wanted to know which emulation apps and/or cores you use? There's plenty and I'm trying to get the best emulation setup possible. 
I recommend to check out Wintermute's asset library for AEL: https://github.com/Wintermute0110/AEL-asset-library
It contains also some of my previous launcher configurations for Android (based on Nivida Shield). I am not an expert on the emulator/core differences etc. but I like how it is working for me. The launcher configs in the assets library are a bit outdated though. I switched a lot between a development version of AEL and the last release that I have to clean up my setup. When I have done that I'll publish my configs again in there.

Great I'll wait for that. I didn't look into AEL config at all yet. Idk if your alpha version will be compatible with next release, so I don't plan on tinkering around much.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - chrisism - 2019-04-18

(2019-04-18, 10:25)trohn_javolta Wrote:
(2019-04-17, 10:06)chrisism Wrote:
(2019-04-16, 17:22)trohn_javolta Wrote: @chrisism don't wanna write ot in this thread but I can't pm you. Seems not possible cause I don't have enough posts or sth. like that. I just wanted to know which emulation apps and/or cores you use? There's plenty and I'm trying to get the best emulation setup possible. 
I recommend to check out Wintermute's asset library for AEL: https://github.com/Wintermute0110/AEL-asset-library
It contains also some of my previous launcher configurations for Android (based on Nivida Shield). I am not an expert on the emulator/core differences etc. but I like how it is working for me. The launcher configs in the assets library are a bit outdated though. I switched a lot between a development version of AEL and the last release that I have to clean up my setup. When I have done that I'll publish my configs again in there. 

Great I'll wait for that. I didn't look into AEL config at all yet. Idk if your alpha version will be compatible with next release, so I don't plan on tinkering around much. 

And it's published and merged. Please read the starting post of this thread where @Wintermute0110 has explained how to use the assests library.
Of course we try to keep configurations compatible as much as possible between releases, but the 0.10.0 release will contain major changes.


RE: Advanced Emulator Launcher - Multi-emulator frontend for Kodi - jrod10133 - 2019-04-18

@Wintermute0110 Smile thanks for your reply i was able to loadup my roms i really appreciate your help im sorry about this i have another Huh how do i scrape artwork for the roms