Retro Gaming Software Ecosystem Reference - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Kodi Application (https://forum.kodi.tv/forumdisplay.php?fid=93) +---- Forum: RetroPlayer Development (https://forum.kodi.tv/forumdisplay.php?fid=194) +---- Thread: Retro Gaming Software Ecosystem Reference (/showthread.php?tid=292270) |
Retro Gaming Software Ecosystem Reference - garbear - 2016-09-27 Kodi is part of a large software ecosystem that enables retro gaming. libretro ecosystem The biggest player in the scene is libretro, a C-based interface between emulator backends and user-facing frontends. The following projects are in the libretro ecosystem: RetroArch The first frontend, designed to run on every OS and every major console. RetroArch has been around since 2011. Kodi In 2012, I wrote a new player core named RetroPlayer. It was the second frontend for the libretro API. RetroPie Runs on Raspbian, uses EmulationStation as a frontend launcher for RetroArch. Lakka The official Linux distribution of RetroArch and the libretro ecosystem. Uses RetroArch's graphical frontend. Based on OpenELEC. OpenELEC / LibreELEC Kodi on barebones Linux. First builds to include RetroPlayer were released in 2013. Recalbox Like RetroPie, uses EmulationStation as the frontend to launch multiple standalone emulators (including RetroArch and its cores). Lifehacker did a comparison between RetroPie and RecalBox here. Gamestarter Add-on for Kodi on Raspberry Pi. Defaults to RetroArch, possible to install EmulationStation. OpenEMU ecosystem OpenEMU is only for Mac OSX. Written in Objective C, they apparently have ported all the emulators themselves. |