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v17 OSX no passthrough - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: General Support (https://forum.kodi.tv/forumdisplay.php?fid=111) +---- Forum: Mac OS X (https://forum.kodi.tv/forumdisplay.php?fid=56) +---- Thread: v17 OSX no passthrough (/showthread.php?tid=293500) |
OSX no passthrough - MaFL - 2016-10-10 Sync playback to display - off The receiver PCM light flickers at film start but stays at PCM and silent. Passthrough off / PCM working. v16 works without problems Code: 16:19:10 T:140736545473472 NOTICE: Device 5 Code: 16:19:49 T:123145504763904 NOTICE: virtual bool CAESinkDARWINOSX::Initialize(AEAudioFormat &, std::string &): Opening default device Built-in Digital Output Any ideas? Matt OSX no passthrough - Memphiz - 2016-10-10 Full log via pastebin.com - moved to correct forum... RE: OSX no passthrough - Memphiz - 2016-10-10 also make sure it is a debug log (wiki) so debugging needs to be turned on so i can see whats going on. Passthrough is still working for my setup and afaik we didn't change that much the last couple of month in that area. Is this a hackintosh on yours? RE: OSX no passthrough - MaFL - 2016-10-10 Tnx! Hack -> yes http://paste.ubuntu.com/23305000/ RE: OSX no passthrough - Memphiz - 2016-10-11 pinged the AE dev about it - imo the audeio engine shouldn't do what it does in that log file. RE: OSX no passthrough - Memphiz - 2016-10-11 Can you please try this test build and report back with a debug log (wiki): http://mirrors.kodi.tv/test-builds/osx/x86_64/kodi-20161011-530b79f--x86_64.dmg (link will be valid in 30 minutes from now latest) RE: OSX no passthrough - MaFL - 2016-10-11 http://paste.ubuntu.com/23309451/ ![]() It works! Thanks! RE: OSX no passthrough - clipper99 - 2016-10-12 Hackintosh here as well and have had this problem since the alpha and beta versions first appeared. I was gong to get around to posting eventually but this has also fixed the problem for me. Thanks to the OP and to Memphiz for this, I've finally updated to Krypton! I assume it'll be fixed in the upcoming betas and final release. Cheers |