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[WINDOWS] Launcher plugin for XBMC - Printable Version

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+---- Thread: [WINDOWS] Launcher plugin for XBMC (/showthread.php?tid=34834)

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- ijourneaux - 2009-12-04

I tried those as well. It doesn't appear that the computer is frozen. It is just that you can't see anything beyond the remanents of the XBMC screen.


- ethanmcdonald - 2010-01-06

Is there a "hideconsole" type of flag for the launcher XML, so I don't see my CLI window?


- leo2 - 2010-01-06

ethanmcdonald Wrote:Is there a "hideconsole" type of flag for the launcher XML, so I don't see my CLI window?
no


- ethanmcdonald - 2010-01-10

That's too bad... :-(
Possible feature request if it's even possible thru python. Smile


- caballero - 2010-01-12

Hello, I need to launch some applications or games from the interface of XBMC.

How could I? The puging Launcher no longer works with the latest versions.

error paht

Is not there an easy way to insert links in such programs?.
thanks


- ijourneaux - 2010-01-12

It works for me. What error are you getting?


- sahlen79 - 2010-01-21

Didn't work for me either.

Where do you have your games installed?

Mine was under c:\Program Files (x86)\..... folder which I guess the launcher didn't like. Suppose it has to have qoutes around the path to make it work.

What I did was to create a launchXXgame.bat file where I pointed to the .exe file of the game like so:

cd "C:\Program Files (x86)\GameXX\"
"C:\Program Files (x86)\GameXX\XX.exe"

And put my launchXXgame.bat in c:\game_startup\

Then I added the .bat file to the launcher which made it work.


- KeLLoGsX - 2010-03-30

Please anyone help out, I'm going nuts over this......
This is how it goes: I've unzipped the Launcher files into ../plugins/Programs
start xbmc, locate the plugin, save as favourite
go into favourites, check Launcher settings.... can only change thumbs path there
click Launcher plugin and it starts loading directory and then xbmc crashes!

I know I need a launchers.xml (I think) but what should it look like and where do I put it?
I tried something like this:
Code:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<launchers>
<launcher>
<name>Crysis</name>
<application>d:\Games\Crysis\Bin32\Crysis.exe</application>
<thumb>d:\Games\thumbs\crysis.jpg</thumb>
</launcher>
</launchers>

Do I need to change anything in the original files, like settings.xml or any other?

I'll either use this plugin to launch games directly or via a .bat-file.

Thanx!!
//KeLLoGsX


- kirota - 2010-04-01

K I'm not a programmer like all you guys...I just want this to work

I followed the tutorial, added it to the directory, then added it to favorites...
But when I click on "Launcher" it just takes me to a file list and shows the 'folder' folder...
So have I done something wrong so far? Or what? I just want to have some nice thumbnails, and a way to launch my games


- Cangio87 - 2010-04-05

For KeLLoGsX:

Hi, i have found this way myself and i don't know if this is the true way:
my launchers.xml file is like this :
Code:
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
- <launchers>
- <launcher>
  <name>Internet</name>
  <application>C:\Programs\FirefoxPortable\FirefoxPortable.exe</application>
  <args />
  <rompath />
  <romext />
  <thumb />
  <wait>true</wait>
  <roms />
  </launcher>
  </launchers>

and i put it into the plugin data folder:

C:\Documents and Settings\SalonHD\ApplicationData\XBMC\userdata\plugin_data\programs\Launcher

I think that is not important if the application in xml file exist or not.

Sorry for my english.
Bye


- Tartifless - 2010-04-23

Hello,

I have an issue concerning game thumbs, I currently run ZSNES, project64 and Dolphin, all is great and games are launched directly in the emulator when clicking on them.

I still have 2 issues:
- I can see the yahoo thumbs but I am unable to download them and assign them to the ROM, I can just browse them and nothing happens when I click on them...
- Does anyone know the argument to use in ZSNES in order to start fullscreen ? I can only currently run it in full windowed mode. As a workaround I assigned my remote "fullscreen" button to ALT+ENTER in ZSNES, this is acceptable as I launch games from XBMC in which I use my remote to navigate, using the correct argument would just save me and the planet one click !!!

Regards,
Benoit


- zosky - 2010-04-23

Tartifless Wrote:Hello,
- I can see the yahoo thumbs but I am unable to download them and assign them to the ROM, I can just browse them and nothing happens when I click on them...
when it finds a pic with special chatetors in the URL (<space>,#& ... ) it will fail trying to save it
the ability to search is cool, but sadly not very practical.

i manually scraped them -- surfed gamegfaq.com & saved them 1 by 1, then pointed launcher.xml at the pix
in ~/.xbmc/userdata/plugin_data/programs/Launcher/launcher.xml
Code:
...
            <rom>
                <name>some game</name>
                <filename>/somepath/N64/some.game.v64</filename>
                <thumb>/somepath/N64/covers/some.game.jpg</thumb>
            </rom>
...

Tartifless Wrote:Hello,
- Does anyone know the argument to use in ZSNES in order to start fullscreen ? I can only currently run it in full windowed mode. As a workaround I assigned my remote "fullscreen" button to ALT+ENTER in ZSNES, this is acceptable as I launch games from XBMC in which I use my remote to navigate, using the correct argument would just save me and the planet one click !!!
AFAIK there is no switch for FS... you need to set this in your ~/.zsnes/zsnes.conf file
Code:
;  ----
; -- Video --
;  ----

; Video Mode [0..22]
;   0 = 256x224      R WIN     1 = 256x224      R FULL
;   2 = 512x448     DR WIN     3 = 512x448     DR FULL
...
;  21 = VARIABLE   ODS WIN    22 = CUSTOM     OD  FULL
; You need to select the custom video mode and modify CustomResX/Y to properly
; use custom res support.
cvidmode=21
; Last windowed & fullscreen modes (used when alt-tabbing)
PrevWinMode=21
PrevFSMode=22

; Custom Resolution X and Y for Custom Video Modes [256x224..2048x1536]
CustomResX=1920
CustomResY=1080

i use 21 + x=1920 y=1080

i also launch with -m ... to disable zsnes' UI,
so <esc> just quits & gets me back to xbmc

cheers
~z


- mehturt - 2010-05-06

I failed to install the plugin on my xbmc, I created an issue http://code.google.com/p/xbmc-launcher/issues/detail?id=26
Does anybody else have the same problem or perhaps could you guys point me in the right direction?
Thanks..


- introvert - 2010-05-16

BLAH. Nevermind. Found the answer. Had to ask and embarrass myself before I could find it. Cardboard Cutout Dog moment. Sorry.


- ijourneaux - 2010-05-19

I was wondering if Launcher worked in the post 28000 svn builds of XBMC?