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User experiences so far with the dx builds of xbmc - share them here.. - Printable Version

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+---- Thread: User experiences so far with the dx builds of xbmc - share them here.. (/showthread.php?tid=57681)

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- mkortstiege - 2009-10-21

azido Wrote:@ devs:

i found that in current svns (dunno if that happened earlier) when exporting video database to separate files including fanart and thumbs, but NOT overwriting existing entries, xbmc still writes all the actor thumbs of all entries again.

can you add these actor thumbs not to be overwritten, too? on huge libraries adding stuff for example for only one show and writing to hd takes much extra time for adding actor thumbs again.

thanks..

ps: do i need to add a ticket?

Fixed in SVN r23895.


- azido - 2009-10-21

vdrfan Wrote:Fixed in SVN r23895.

great, thank you.


- eloo - 2009-10-22

tiben20 Wrote:Just to let everyone know i worked a lot this week on the implementation of a player which is almost able to use the dxva(Direct x video acceleration) The player is based on Mpc-hc dx9allocatorpresentor.
http://forum.xbmc.org/showthread.php?tid=59610
i still have some issue of some bug i need to figure out but a big part of it is working

This is really great news. I am currently using the very functional external player with MPC with great results, but it would be nice if it could be played inside xbmc.

/eloo


wrong forum post - deleted - eloo - 2009-10-22

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- ashlar - 2009-10-22

tiben20 Wrote:Just to let everyone know i worked a lot this week on the implementation of a player which is almost able to use the dxva(Direct x video acceleration) The player is based on Mpc-hc dx9allocatorpresentor.
http://forum.xbmc.org/showthread.php?tid=59610
i still have some issue of some bug i need to figure out but a big part of it is working
Holy Hell!!! Shocked

So soon?!?!? Tiben20, you'll be remembered forever for this if you pull it off. Big Grin


- sergiocos - 2009-10-22

that's very good news! You can send me a recent picture, so i can start working on a statue. Smile


- Orbi - 2009-10-22

WiSo Wrote:Before posting something to trac verify that it affects more than one user. The DX build works fine for me with mkv and other medias.

I have this issue in gl and dx as well. Mkv videos will play the audio but no video. Half of the times I'm greeted with a r6304 runtime error saying xbmc.exe attempted to load the C runtime library incorrectly.

elupus recommended me opening a new trac ticket.

Tiben20, that's really great news you're bringing. Windows platform will finally be able to run on low power cpu's.


- azido - 2009-10-23

ok, i don't know if that has to do with recent builds, but can someone that knows more than me tell me if this is working on recent svns:

using different sources for tv shows, where for example season 1,2 and 3 of "BONES" are in one source (let's call it "COMPLETE") and season 4 of the same show is in another source (we call it "INCOMPLETE"). so the structure would be like

D:\TVSHOWS\COMPLETE\BONES\
--------------------------------Season 1
--------------------------------Season 2
--------------------------------Season 3
--------------------------------tvshow.nfo

D:\TVSHOWS\INCOMPLETE\BONES\
----------------------------------Season 4

DOES this work in general? I see them getting "stacked" together without a problem, but for any reason i get no season thumb for the first 3 seasons but for season 4 it shows. now i don't know if it just doesn't work in general or if that's an issue caused by recent builds.


- kulprit - 2009-10-23

Using 23912 dx, and its seems almost back to normal. Still no adjust refresh rate. All files play fine. Have to press down on my remote on main menu otherwise nothing is selected. And there is a milkdrop visualisation now, although it only has 1 preset and i can see where to choose to use others.


- WiSo - 2009-10-23

Milkdrop is still alpha. The presets are only in svn yet since current implementation doesn't support preset packs. Once you've created a directory in xbmc\visualisations\milkdrop and unzip the presets in it you'll see a new item in the settings.


- kulprit - 2009-10-23

Thanks WiSo, Just playing with it still and one other thing is after sleep it offsets the xbmc screen into the bottom right hand corner. Also after sleep few changes to the skinning maybe as mediastream_redux_mod can have the shortcuts (like actors) above the actual link (like movies).

Also one other cool thing is that the auto-shutdown feature now works to put my system to sleep auto, even when the screensaver is enabled as a slideshow. This used to make the system think it was active and therefore never go to sleep automatically. Great work guys.


- WiSo - 2009-10-23

Comming back from standby is still a known issue since it has different problems depending on the video adapter or the Windows version.
Please address skin issues/requests in the skin forum.

Thanks,
WiSo


- kulprit - 2009-10-23

Thanks again WiSo, Sorry was posting it all here so that other people willing to test the dx builds would know what was still under development so they could decide whether to try or not. The auto-sleep feature is a great development. I know it was always there just never seemed to work for me. Interested to see how azido likes his new build.


- nekrosoft13 - 2009-10-23

ok, just tried the latest compiled DX build (23912)

and both keyboard and digital out is still broken.

keyboard won't accept any commands, you can hear the sound when you press buttons, but nothing is happening

digital audio simply doesn't work

last build that works is 23739


- azido - 2009-10-23

kulprit Wrote:Interested to see how azido likes his new build.

?? Big Grin

ok, the keyboard issue still exists. the interesting thing is it only affects arrow movements left+right and only on startup. that's why you won't notice it on skins where the buttons to move on are aligned horizontally. pressing any other key triggers it's assigned function as usual (like for example pressing S for shutdown menu).

xbmc.log only spits out

10:46:15 T:8020 M:4294967295 ERROR: exception in CApplication:Tonguerocess()

activating debug.log gives this for pressing arrow left on initial startup:

10:55:38 T:6136 M:4294967295 DEBUG: SDLKeyboard: scancode: 75, sym: 276, unicode: 0, modifier: 0
10:55:38 T:6136 M:4294967295 DEBUG: CApplication::OnKey: 61477 pressed, action is 1
10:55:42 T:6136 M:4294967295 DEBUG: CWinEventsWin32::WndProcWindow is active
10:55:42 T:6136 M:4294967295 DEBUG: CWinEventsWin32::WndProcWindow lost focus
10:55:42 T:6136 M:4294967295 DEBUG: CWinEventsWin32::WndProcWindow is active
10:55:42 T:6136 M:4294967295 DEBUG: CWinEventsWin32::WndProcWindow gained focus
10:55:43 T:6136 M:4294967295 DEBUG: CWinEventsWin32::WndProcWindow is active
10:55:43 T:6136 M:4294967295 DEBUG: CWinEventsWin32::WndProcWindow lost focus


i thought it might have to do with our extra python scripts (library totals, recently added widgets) so i disabled them, but that does not change anything. they do also not work on startup, unless you leave home menu and come back again - then all goes back to normal.

on current svn 23912 GL i notice an additional startup delay of about 2 seconds before the home screen backdrop is shown.