[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
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- Banditt - 2011-10-17 I have been looking through the wiki/forum and I can't find info on this: Is there a place that lists all of the data elements available to a skin from Advanced Launcher? e.g. Studio, Genre, Description and how you would reference them in a skin? Thanks. - malte - 2011-10-17 Angelscry Wrote:Ok, I just have seen that your .nfo files can have several <genre> tags. It could explain why Tomkun has encounter some script errors.Yes, there can be more than one genre per game. Will this be a problem? Angelscry Wrote:Also, Malte, why your empty tags are like this :It saves space. Nothing special. I just use ElementTree for all xml processing and this is the default way it writes the files. - EndiSky - 2011-10-17 when I attempt to load advanced launcher for the first time I get an XBMC shutdown...(xbmc has stopped working ... etc...) Running this: XBMC Pre-Eden nightly build Skin Aeon MQ3 Windows 7 64 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> This is my first touch of advanced launcher,,, pretty sure its user error so be gentle! - Angelscry - 2011-10-17 Banditt Wrote:I have been looking through the wiki/forum and I can't find info on this:Here is the information about the data elements returned by Advanced Launcher : http://forum.xbmc.org/showpost.php?p=811086&postcount=2145 These elements are referenced to XBMC and not to the skin. And I do not have any idea how the skins manage this elements. - Angelscry - 2011-10-17 EndiSky Wrote:when I attempt to load advanced launcher for the first time I get an XBMC shutdown...(xbmc has stopped working ... etc...)Does it works if you use another skin, for example Confluence? - Angelscry - 2011-10-17 malte Wrote:Yes, there can be more than one genre per game. Will this be a problem?Advanced Launcher only manage one genre per game. Maybe not be a problem to get the info from RCB nfo files to ALA nfo. But on the other way may be problematic with the actual version of ALA. malte Wrote:It saves space.Ok, I'm not using ElementTree. I will need to fix this. It's me or it is not really easy if you want to manually edit the nfo file. Need to modifty the empty tag, and then fill it. - Haze - 2011-10-22 Hi and thank you for this plugin, it's been a long time I wanted to run my PC games with thumb and fanart and now it's work fine. But I have problems with some games, for example "super street fighter 4", when i launch the game with windows explorer it is work fine but with XBMC and the advanced launcher i have this message : "failed creating the direct3d device" Any idea ? - Angelscry - 2011-10-22 Haze Wrote:Hi and thank you for this plugin, it's been a long time I wanted to run my PC games with thumb and fanart and now it's work fine.This error message may occurs because you have an incompatibility between XBMC and Super Street Fighter 4 which run on your system at the same time. I'm suspecting XBMC using a Direct3D resources and not allowing Super Street Fighter 4 to use it... generating an error. What you can to try first, is look if there is a way into Super Street Fighter 4 to use another video rendering engine than Direct3D to avoid this incompatibility. If it is not possible, for this specific game, you can create a small .bat script (like here : http://www.gwenael.org/forum/viewtopic.php?id=6) that will close XBMC before starting Super Street Fighter 4. - fr500 - 2011-10-22 Haze Wrote:Hi and thank you for this plugin, it's been a long time I wanted to run my PC games with thumb and fanart and now it's work fine. Are you running XBMC in a fullscreen windows? if not... do it, works fine here - Andy L - 2011-10-23 Angelscry Wrote:It it also not works for lacal file, there may be something wrong into your file launcher setup. Please post here the content of your launchers.xml file (using pastebin website) and I will surely be able to help you. Sorry about the delay - only have access to my HTPC at weekends! Here's my launchers.xml file: http://pastebin.com/v1KV1C5h - Angelscry - 2011-10-23 Andy L Wrote:Sorry about the delay - only have access to my HTPC at weekends! Here's my launchers.xml file: http://pastebin.com/v1KV1C5hOk, your launchers.xml file looks correct for me. Now questions :
- benlen10 - 2011-10-23 Hi Angelscry, I Just Have two quick questions about your program. 1. Is there any way to scan all launchers at once? It takes me forever to scan each one separately and I think it would be really helpful to have this feature. 2. I am not sure if this is a skin question but when I open advanced launcher the background is blank but after i select a launcher and go back to the main menu the fan art appears. Skin : Aeon Nox) Thanks for all your hard work! - Angelscry - 2011-10-24 benlen10 Wrote:1. Is there any way to scan all launchers at once? It takes me forever to scan each one separately and I think it would be really helpful to have this feature.No there is no way to scan all the launchers at once. That's make no sense to scan all the launcher at the same time. Most of the time, launchers need to use different scraper sources depending of their game platform (new vs. old games, mame vs. console) or their content (games vs. comics). Also it will take you the exact same time to create launchers first, then scan, or create launcher and scan content one by one. Why do you have some many launchers? Normally 1 launcher = 1 system platform or content type. benlen10 Wrote:2. I am not sure if this is a skin question but when I open advanced launcher the background is blank but after i select a launcher and go back to the main menu the fan art appears. Skin : Aeon Nox)Hummm... Must be related to the skin or XBMC cache refresh. - hentai23 - 2011-10-24 you know angel i think hes doing the same as ive done use 1 launcher per game xD, if you have dont worry i did that in the beginning myself , rofl xD, thou if youre a hardcore comicuser like me with 1000 of launchers one for each series in youre seperately created adv just for comics then yeah i get youre point auto adding items for 1000 and more launchers could come in handy , just like i mentioned the autoscanning folders and making them into launchers would be awesome!!! oh btw angel what about the latest comicvine update did you integrate it into youre srapper, since ive used comicrack to scrape all the metadata from comicvine and rename every comic to theyre official names including year , issue etc now the problem is comicvine in comicrack pics them up with the correct thumbnails perfectly , but if i scan them in my specialy created adv for comics with comicvine, my series launcher that ive created ,like half of the thumbnails are missing that i otherwise would get in comicrack and like 1/4th of em is having incorrect thumbnails and names added to them -.-', what to do? - Besty - 2011-10-24 I wonder if anyone can help, I've started to create launchers for my various roms and but i can't seem to get multi disc support to work. I saw this post: http://forum.xbmc.org/showpost.php?p=887630&postcount=2583 named one of my games MGS Twin Snakes-disc1.iso MGS Twin Snakes-disc2.iso and added to the launcher but they get added as two separate games. How to i only get 1 entry and have the option to select which disc to load? |