[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
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RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2012-06-03 (2012-06-03, 10:21)bzim Wrote: Hey Angelscry,Except for disc numbers (for multi-disc games), that's not actually the case? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2012-06-03 (2012-06-03, 13:37)g.scholtens Wrote: does soneone else know ho to open a .exe always in fullscreen?.Huuuu... There in no dedicated option into Advanced Launcher to open an application into fullscreen. Advanced launcher just "start" the application. So if as stand alone it start automatically into full-screen mode, it MUST be the same from XBMC/Advanced Launcher. First, be sure that the "Use a fullscreen window rather than true fullscreen" option is activated into XBMC settings and that the "Toogle XBMC fullscreen" option is activated (default value) into launcher configuration. It MUST works. If not, the problem is not Advanced Launcher related but something on your system that avoid application to be started into full-screen from from XBMC. AND IT IS NOT NORMAL. One thing you can check is if screen resolutions for XBMC, your desktop and your application are the same. Using different screen resolution could generate problem sometime. It could also be due to graphic resources incompatibility between XBMC and started application. I that case you can try to use a small script that will close XBMC before starting application : http://www.gwenael.org/forum/viewtopic.php?id=6 RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - bzim - 2012-06-03 (2012-06-03, 20:47)Angelscry Wrote:(2012-06-03, 10:21)bzim Wrote: Hey Angelscry,Except for disc numbers (for multi-disc games), that's not actually the case? No. Currently the base_filename method looks like this: Code: def base_filename(filename): So, if Castlevania - Symphony of the Night [SLUS-00067] gets passed in, nothing changes (because it doesn't have a .cd# extension). I propose the change below: Code: def base_filename(filename): Using the proposed change, if we passed Castlevania - Symphony of the Night [SLUS-00067], we would be returned with Castlevania - Symphony of the Night, which seems more consistent to me. Also, using clean_filename in the current method is causing some side affects. For example, passing in: Oddworld - Abe's Exoddus [SLUS-00710].cd1 would return Oddworld Abe's Exoddus (missing the dash, with three spaces between Oddworld and Abe's). Version 1.8.5 - Angelscry - 2012-06-04 Version 1.8.5 : Yes... another version of Advanced Launcher. This one is again dedicated to multi-disc support, alternative title and the %rombasename% parameter. With this new version alternative title must be put between {} and not anymore between [] to be recognized by Advanced Launcher. It will avoid conflict with other filename information generally contained under []. So, for example if you have several multi-disc items named : Code: Final Fantasy VII-cd1.iso Returned disc titles will respectively be : Code: Disc 1 This new version of Advanced Launcher also fix the %rombasename% parameter returned value and apply also now for single and multi-disc items. Thank to bzim for codes and suggestions. So, for example if you have several multi-disc items named : Code: Castlevania - Symphony of the Night [SLUS-00067].iso Returned %rombasename% parameters will be : Code: Castlevania - Symphony of the Night Changelog :
RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - bzim - 2012-06-04 Hey Angelscry, Thanks again for taking the time to make these updates! You've really put a lot of effort (and many revisions) into making this add-on truly great. I did end up making one more small change to 1.8.5 (I know, I just can't leave things be). In your last few revisions, when you started matching names in-between [], it had a side effect of filtering out my SLUS/SCUS info. This was nice because each disc technically has its own ID, so that info has to be removed to match correctly. For example, here is my FF7 directory: Code: Final Fantasy VII [SCUS-94163].cd1 I had to change line 1269 to be: Code: cleanromname = re.sub('(\[.*?\]|\{.*?\})', '', romname) and line 1281: Code: searchname = re.sub('(\[.*?\]|\{.*?\})', '', filesname) This matches much closer what %rombasename% is outputting, and allows my (complicated) multi-disc games to be matched correctly. That being said, you've already put in a lot of overtime (and several revisions!) into this project this weekend, so I completely understand if you want to leave things be for a bit. I just wanted to give you a heads up on my overall status, and thank you again for your hard work. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - g.scholtens - 2012-06-04 (2012-06-03, 21:01)Angelscry Wrote:(2012-06-03, 13:37)g.scholtens Wrote: does soneone else know ho to open a .exe always in fullscreen?.Huuuu... There in no dedicated option into Advanced Launcher to open an application into fullscreen. Advanced launcher just "start" the application. So if as stand alone it start automatically into full-screen mode, it MUST be the same from XBMC/Advanced Launcher. I'm sure about the option "Use a fullscreen window rather than true fullscreen" I've tested the games local on my 22inch pc monitor (resolution 1650x.....) and the media center i am using on a 37inch full hd tv screen. Does i now need to start every game or app with a batch file, isn't there a other solution. How does that batch file look like for a games like sonic4.exe RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - voyagerxp - 2012-06-04 I'm new to using the app launcher for emulators and roms. Now what i want to know is do i have to manually add the roms,thumbs and fanarts. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2012-06-05 Version 1.8.6 : This new version of Advanced Launcher fix a small bug occurring for multi-discs with different bracketed [] and () infos. Advanced Launcher was recognized them but only allows to start the first disc. This is now fixed. Changelog:
(2012-06-04, 21:43)voyagerxp Wrote: I'm new to using the app launcher for emulators and roms. Now what i want to know is do i have to manually add the roms, thumbs and fanarts.Once your have created and set up your files (roms) launcher, you need to perform a scan to add roms that are located on your local or external drive. Advanced Launcher DO NOT download any roms. To add roms you have 3 possibles mode : 2 scan modes (automatic and semi-automatic) and 1 manual mode.
RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2012-06-05 (2012-06-04, 13:38)g.scholtens Wrote: Does i now need to start every game or app with a batch file, isn't there a other solution.Reinstall all your windows system to make it work correctly? I repeat it again. What happen actually on your system with Advanced Launcher, XBMC and your started application is not normal. Best choice will be to try to found WHY is is not working correctly instead of trying to bypass this problem with batch scripts. Another solution that you can try is to use .lnk shortcut instead of .exe file. See a tutorial here : http://www.youtube.com/watch?v=JyfRa7gygEc Using .lnk file you have the possibilty to force the application to start maximized as described here : http://www.pcworld.com/article/172884/force_programs_to_run_fullscreen.html Maybe it will solve your problem. BTW, for PC games, I strongly recommend to use .lnk support of Advanced Launcher. Put all the lnk files into the same folder and manage them as roms files. It is more easy : all the corresponding .nfo, thumbs and fanart files will be located into regrouped folders and not into the games folders, then you will have the possibility to define exactly how to start the application form its .lnk file properties (command line, windows status, users rights, etc...) RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - bzim - 2012-06-05 (2012-06-05, 03:28)Angelscry Wrote: Version 1.8.6 : This new version of Advanced Launcher fix a small bug occurring for multi-discs with different bracketed [] and () infos. Advanced Launcher was recognized them but only allows to start the first disc. This is now fixed. Everything is working great in 1.8.6. Thanks for the speedy updates. Amazing work! RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - voyagerxp - 2012-06-05 Thanks Angelscry, i have all my rom but it kept asking me every time to select thumbs or arts. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2012-06-05 (2012-06-05, 10:33)voyagerxp Wrote: Thanks Angelscry, i have all my rom but it kept asking me every time to select thumbs or arts.Info, thumbs and fanarts scrapers are independent. So that's mean that you have to setup them independently. Into Advanced Launcher settings select option like this to automatically scrap info thumbs and fanarts : Data & Infos : Collecting method : scraper Import Mode : automatic Source : what you want Thumbs : Collecting method : scraper Import Mode : automatic Source : what you want Fanarts : Collecting method : scraper Import Mode : automatic Source : what you want RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - g.scholtens - 2012-06-05 Strange problem in advanched launcher. When i want to create a standalone .exe or file launcher. I can only browse to my f: disc (this is a virtual disc from deamon tools) I cannot go a level up to go to my c drive. When i go to configure my advanced launcher to set nfo files etc. i just see the c drive. Please help RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2012-06-05 (2012-06-05, 17:49)g.scholtens Wrote: Strange problem in advanched launcher.Directly from the Advanced Launcher user Guide : Quote:Add Network or Local drives: It will be possible that, for your first use of Advanced Launcher, you will be not able to see or access any of your network or local drives. To solve this you will have to do the following: Go back to the XBMC home-screen and select the "System" item (assuming you are using the "Confluence"-Skin which is default) - do not open the menu-item! -and press the down arrow to select the "File Manager" submenu. In the next screen add a source via the "Add Source" entrie. Now technically it does not matter what you add as a source. In order to use your whole hard-drive just add the whole hard drive to the sources, you won’t have any side-effects (except you will have to navigate more while creating new launchers).User guide : http://www.gwenael.org/forum/viewtopic.php?id=3 And that's not a problem... that's how XBMC works. You want to add movie, you need to add a movies source. You want to add music, you need to add a musics source. You want to add programs, you need to add a programs source. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - gfur732 - 2012-06-05 Thank you so much for this addition Angelscry I tested it out last night and everything seemed to be working as I'd hoped. I'm actually really excited for all the possibilities this feature will add, from grouping different versions of the same game together (either hacks or different releases), launching games in different ways (with different control schemes, emulator settings or emulators entirely) and even the addition of extras like manuals, guides, etc. I really appreciate the work you've put in here. The one further request I do have though would be the removal of "disc" after the custom menu entries. It's not a huge deal, as it doesn't prevent anything from working, but it does impact the presentation a bit. If you'd rather keep it as is, I absolutely understand. For most people, I expect this feature will primarily be used to differentiate between discs, not for launching other custom menu entries. The only exception I can think of might be grouping different versions of cartridge based games together (like rom hacks and/or translations). Anyways thanks again for all of your hard work. This is awesome. |