[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
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RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - GriffeyJuni0r - 2014-11-12 I was just wondering if there were any plans to add support for iOS Apps? I've tried to set up a new launcher with the .app file, but it doesn't work. This would be an awesome way to put XBMC at the front and center of an iOS device. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Clarity72 - 2014-11-12 What is the effect of setting a personal folder for a game? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2014-11-13 (2014-11-08, 22:23)hevers1981 Wrote:No, no backup, no mirror.(2014-11-01, 22:13)Angelscry Wrote:(2014-10-31, 15:24)wreezig Wrote: Is the http://www.gwenael.org/forum/ site down, or is it just for me?The forum and the WIKI are closed and down. No mirror. (2014-11-11, 21:34)Clarity72 Wrote: I have a suggestion about possible feature of advanced launcher.Uh.... Which games database provide such langage information? Which XBMC skin provide langage flag display? I'm not against the fact to add new item fields, but if you do not have the possibility to automatically fill theses fields and also not the possibility to display them... adding such feature will be a little useless. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2014-11-13 (2014-11-12, 01:31)GriffeyJuni0r Wrote: I was just wondering if there were any plans to add support for iOS Apps?.app files are not executable files. So you cannot start them directly. To start .app files using command line you must use the open application. http://moreinfo.thebigboss.org/moreinfo/depiction.php?file=openData http://osxdaily.com/2007/02/01/how-to-launch-gui-applications-from-the-terminal/ There is no need to add a specific support. (2014-11-12, 18:06)Clarity72 Wrote: What is the effect of setting a personal folder for a game?What do you mean by "personal" folder? Custom folder? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Clarity72 - 2014-11-13 Yes. In french is 'Dossier personnalise' RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - Angelscry - 2014-11-13 (2014-11-13, 05:26)Clarity72 Wrote: Yes. In french is 'Dossier personnalise'This custom folder path information can be used by skins to display custom fanarts or mp4 trailers. RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - GriffeyJuni0r - 2014-11-13 (2014-11-13, 04:29)Angelscry Wrote:(2014-11-12, 01:31)GriffeyJuni0r Wrote: I was just wondering if there were any plans to add support for iOS Apps?.app files are not executable files. So you cannot start them directly. To start .app files using command line you must use the open application. You sir, are a genius. Thank you! RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - xbas - 2014-11-18 Hi - starting to learn how to use this great addon so please excuse what is probably a dumb question ... I have got advanced launcher set to run the XBMC Web Browser addon (launching it as a favourite). The browser addon then opens a web page (Internet Explorer) on which there is an embedded flash stream. I'm using the browser addon as it provides remote control of mouse actions. I also have an autohotkey script which clicks the full screen button on the flash video. Is there a way to have advanced launcher launch the browser addon and then automatically run the script to 'press' the flash full screen button after the web page has opened ? Thanks in advance RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - sfergouk - 2014-11-19 Are you saying that .app files can be run from within XBMC (via application launcher and open command) regardless of the platform XBMC is running from? If not, is this functionality possible at all? [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - HuddaDudda - 2014-11-20 (2014-11-12, 01:31)GriffeyJuni0r Wrote: I was just wondering if there were any plans to add support for iOS Apps? Sorry off topic but how do you play iOS apps on a PC? If so how are you doing this and setting it up via XBMC/Advanced Launcher? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - GM82 - 2014-11-22 Hi, sorry if someone already done the same question. Is it possible to close xbmc/kodi at launch of an application? Thanks in advance RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - BlockABoots - 2014-11-22 Having issues getting RetroArch working with advanced launcher. Im using the latest Kodi build of OpenElec BETA2 from Nov12. I have retroarch installed to /storage/.kodi/addons/emulator.retroarch. Heres the steps i do.... 1. Add New Launcher 2. Select, Files launcher (e.g game emulator) 3. Navigate to, /storage/.kodi/addons/emulator.retroarch/bin/retroarch.sh and select as launcher application 3. Select my file path for the roms, (kodi/addons/emulator.retroarch/roms/nes) 4. Set the files extensions as, nes|zip 5. Set Application arguments as, fceumm "%rom%" 6. named title of launcher as, NES 7. Set platform as, Nintendo Entertainment System 8. Skipped thumbnail locations for the moment 9. Selected 'nintendo' and selected 'Add Items' 10. Manually added 1 nes game 11. Selected 'nintendo' and game shown in the list 12. Select game but nothing happens Have i done anything wrong in the above steps as im not sure why this Advanced Launcher isnt working with RetroArch? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - unalex - 2014-11-22 (2014-11-22, 17:19)BlockABoots Wrote: Have i done anything wrong in the above steps as im not sure why this Advanced Launcher isnt working with RetroArch? all work by me (openelec + retroarch + advanced launcher) check filenames in folder emulator.retroarch\cores and in file retroarch.sh fceumm-libretro.so -----retroarch.sh line 18 if [ ! -f $ADDON_CORES/$1-libretro.so ]; then line 47 $ADDON_DIR/bin/retroarch -c $ADDON_FILES/config/retroarch.cfg $EXTRAFLAG -L $ADDON_CORES/$1-libretro.so "$2" & file fceumm_libretro.so must have same char in name ("-" or "_"), as in retroarch.sh if strings(18, 47) in file retroarch.sh cotnains another char, just rename all files in folder emulator.retroarch\cores try this manual RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - BlockABoots - 2014-11-22 (2014-11-22, 17:58)unalex Wrote:(2014-11-22, 17:19)BlockABoots Wrote: Have i done anything wrong in the above steps as im not sure why this Advanced Launcher isnt working with RetroArch? lol thats the guide i followed, just doesnt seem to work. Wonder if its because that for older builds?? Is there a Hyperspin build for OpenElec? RE: [RELEASE] Advanced Launcher - Applications Launcher Addon for XBMC - unalex - 2014-11-22 (2014-11-22, 18:10)BlockABoots Wrote:(2014-11-22, 17:58)unalex Wrote:(2014-11-22, 17:19)BlockABoots Wrote: Have i done anything wrong in the above steps as im not sure why this Advanced Launcher isnt working with RetroArch? i updated my post check filenames in emulator.retroarch\cores and file retroarch.sh("-", "_") |