[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
|
- Angelscry - 2011-01-11 jeff93063 Wrote:XBMC doesn't seem to go into the background when launching a program anymore. I know it did in earlier versions, but as of 0.9 it doesn't work for me. I'm on Windows, and I've tried setting XBMC to be a fullscreen window instead of fullscreen. Didn't help. Is this happening with other Windows users? I can post my config if necessary, Angelscry. I noticed the XML file has <wait>true</wait> for all of my emulators, which sounds right to me.I think it is related to the xbmc.executehttpapi("Action(199)") XBMC command that I have removed to launch windows application. This option did not seems to have any effect on my windows system. But it seems that it have an effect on yours. I will fix it for the next version. I think the best way will be to add an option for each launcher to use or not this XBMC command line. - ali2k1 - 2011-01-11 Thanks bruv worked great flippin ala better than xbmc ... Call for a poll! Lol! That rhymes. - tco42 - 2011-01-11 Hi Can you tell me which line of code is responsible for minimizing/hiding XBMC? Hiding XBMC seems to have some problems with my systemtray: When i launch PowerDVD in fullscreen mode for example everything is fine but i can still see the tray. When PowerDVD is launched as an external player when i hit the "play disc" button (no advanced launcher) everything works fine. Its also a bit annoying to see the desktop for some seconds before the program is started. I think simply removing the command to hide XBMC will solve that problems for me as long as i use a fullscreen window instead of true fullscreen - Angelscry - 2011-01-11 tco42 Wrote:HiDepending the application we launch under windows the way you start it from XBMC must be different. So it is not easy to found one common command line for all the application. If you do not want to wait the next version your have to edit the launcher_plugin.py file. Replace: Code: else: Code: else: Code: else: Code: else: - srsobieraj - 2011-01-12 srsobieraj Wrote:I've found a solution to storing your PC games in their own directory. Update: Tested and [b][i]confirmed. [/i][/b] The only stipulation is that if you run Steam games, you need to accept ".url" extensions, and then right-click your game in Steam and select "Create desktop shortcut" and drag that to your shortcut folder. It has a bit of a hard time monitoring focus for non-fullscreen applications. This falls into two categories: 1. Since ALA shifts its focus to the command window (which is where myscript.exe just ran), your app may not be in focus. 2. The command prompt also closes immediately (because myscript doesn't wait for anything), ALA sees this and returns the focus to XBMC instead of your app, since ALA is only watching the `Launcher`. I *think* I can fix myscript.exe from closing until it's target app closes, but that doesn't fix Case 1. For full support: ALA needs to take the "Rom" name and check it`s target, then set focus to that process once it starts. This becomes nigh impossible for Steam apps though, since steam "shortcuts" are URL links. I think most steam games will run directly from the .exe file though, so you`ll get 95% of your Steam games to work. On the bright side I can play TES4:Oblivion, with mods on my 52" screen. It has not aged well. Next stop: N64 High-resolution land, including PJ64 v1.7 and 1964 emulators (which I will add to the wiki once done) - Robert de Clair - 2011-01-12 Polish r228 http://www.mediafire.com/?6m828gjp9pam911 I think there are need to do something with changed in 228 strings because current state (true - false) are not translatable. I just translate true/false as a legend of variable in description. - butchabay - 2011-01-12 Little Update for coming Cirrus MOD ... Studio logo and different picture as fanart in the Box ... - Angelscry - 2011-01-12 Robert de Clair Wrote:Polish r228Thank you for the translation. For the true/false text, I have seen it yesterday when working on the minimize option. It will be fixed for the next version. Thank you very much. - Angelscry - 2011-01-12 butchabay Wrote:Little Update for coming Cirrus MOD ...Great skin MOD!!!! For the Capcom logo, it will not look better if the colors where inverted (blank center with black borders)? Also, how do you do to have 2 different fanarts images for a skin? - butchabay - 2011-01-12 Angelscry Wrote:Great skin MOD!!!! For the Capcom logo, it will not look better if the colors where inverted (blank center with black borders)? Also, how do you do to have 2 different fanarts images for a skin? Thanx ... The Capcom Logo is a Studio Logo for Movies, so it was already in Flagging Folder (Resident Evil Degeneration) is a Capcom Production. HTPC Guy has offered to do some Studio Logos, so maybe he can try to invert the colors. There are 2 different Fanarts: The first Code for the Background is in the myPrograms.xml a normal: PHP Code: $INFO[ListItem.Property(Fanart_Image)] PHP Code: special://skin/extras/games/$INFO[ListItem.label].jpg This is at the moment, the target will be to see sliding fanarts in the box ... Keep up the great work you've done ... cheers - htpc guy - 2011-01-12 butchabay Wrote:Thanx ... I'll make up logos for emulated games and pc games. Its just going to take some time since there are so many that need to be created. If anyone else has photoshop/gimp skills then let me know cause I could surely use the help. We should probibily post a separate thread for this though. - malte - 2011-01-12 htpc_guy Wrote:I'll make up logos for emulated games and pc games. Its just going to take some time since there are so many that need to be created. If anyone else has photoshop/gimp skills then let me know cause I could surely use the help. We should probibily post a separate thread for this though. ghostelement has posted this one day. Maybe you can use some of them as a start. Also there was somebody in RCB thread who posted that he would start such a project some time ago but I never heard back from it. I will try to find out who it was and if he made some progress with it. - butchabay - 2011-01-12 malte Wrote:ghostelement has posted this one day. Maybe you can use some of them as a start. Nice, thanx for the hint ... - htpc guy - 2011-01-12 butchabay Wrote:Thanx ... So the fanart will be held in the skin folder? You mention that the images can be changed like an extrafanart slideshow so the box will hold a selection of changing images. Can you give us the exact folder structure? Will each rom/pc game launcher need its own folder? This will be great for various screenshots, especially for older consoles since full screenshots of NES and SNES roms look terrible. I would suggest, in that case using images of the console or some other type of image as the background. I will start working on studio logos tonight. Who is the person I would need to contact to see if the RCB guys want to get in on this. It would be great if we could make this a community effort. Also, before I start I would like some input from everyone. Should I go with a monochromatic color scheme for the flags so they will look good in any skin (If someone wants to add this feature to other skins) or should I use the original logo's color. Secondly, I assume that all of the logos height will be the same right? What size do these need to be? - htpc guy - 2011-01-12 Fyi, http://gamasutra.com/jobs/ is a great place to find game studio logos. Its a job listing board so its not really a good place to search for a specific logo but its a good place to grab a bunch of logos for editing. |