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[RELEASE] Aeon Nox 2.0 (deprecated) - Printable Version

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+---- Thread: [RELEASE] Aeon Nox 2.0 (deprecated) (/showthread.php?tid=89151)



- Eisi2005 - 2012-02-24

@Martijn

but where could i find this ?

Greets
Eisi


- Martijn - 2012-02-24

Eisi2005 Wrote:@Martijn

but where could i find this ?

Greets
Eisi

custimize home window furniture -> cycle through the option till the entire menu+date and so on is selected and then hit ENTER to toggle menu layout


- Eisi2005 - 2012-02-24

@Martijn

Thanks great function !!

Greets
Eisi


- xbmc17 - 2012-02-25

Wow, tried Aeon Nox for the first time and it's fast, beautiful, and full featured! I love that the extrafanart functionality actually works properly for compilation albums, it pulls the correct artist rather than the "various artists" (the album artist). Nice work. The only thing I could possibly say I find it lacks is a nice fanart-type view that is user-friendly for very large libraries, music for example. The existing list view covers up a lot of the fanart and doesn't show as many items in the list as it could. To illustrate this, see this View from Transparency, it allows you to scroll through a very large list and still features the fanart very well.

Image


- john.cord - 2012-02-26

A few days ago i discovered the new Episode View. There is a bug, the highlited Episode is missing the checkmark wich is displayd on the watched episodes of a show.

Image


- Dr. Smou - 2012-02-26

john.cord Wrote:A few days ago i discovered the new Episode View. There is a bug, the highlited Episode is missing the checkmark wich is displayd on the watched episodes of a show.

Image

There is no need of a checkmark since there's the "watched"-overlay Wink


- xbmc17 - 2012-02-27

Is there any reason that the right stick on a controller does not fast forward/rewind audio? It does work in video. As a workaround you can fast forward/rewind using the triggers, just wondering why the right stick doesn't work (most other skins a progress bar appears when you press right/left as it does in videos). Thanks.


- john.cord - 2012-02-27

Dr. Smou Wrote:There is no need of a checkmark since there's the "watched"-overlay Wink

Ok, i did not notice that. Maybe it should be red or something to be more visible. But in my opinion a checkmark would to a better job and would fit better for continuity reasons. The overlay is nice, for example in the Wall or Infowall Mode because in this viewmodes there is no space next to the Poster for a checkmark but in the episode viewmode there is that space and it is inconsequential to use a overlay instead of a simple and logic checkmark.


- Shinu - 2012-02-27

i believe the new version of the smart playlist script supports TV shows now. Nod can't wait to see u implement it.


- Eisi2005 - 2012-02-27

yeah +1 hope so too

at now i become this debug log with latest version of the script.

http://pastebin.com/uzNFkP4v

+1 for actor metadata too Smile

Greets
Eisi


- BigNoid - 2012-02-27

Hopefully I can find some time to code this week and I can add support for episodes and for actor metadata script.
@Eisi: script error says something about unicode parsing error, so must be filenaming for playlist.


- Eisi2005 - 2012-02-27

@BN

i understand your words but not the tenor. Is there somethin i must do or you or the coder from script ?

Hopefully you find some time for the actor addon , it´s a very nice feature.

Greets
Eisi


- Vrok - 2012-02-28

Big_Noid Wrote:Hopefully I can find some time to code this week and I can add support for episodes and for actor metadata script.

Requesting actor metadata script support Smile


- bandelguy - 2012-02-28

I have created few of the studio logos for the movie THE ARTIST (2011). Any interested skinner can download it to include in their skin.

http://www.mediafire.com/?bi4x33280osf4is


It was really tough to get the unknown and small French studio / production companies logos.

Anyways, feel free to modify / correct them .


- tocinillo - 2012-02-28

Hi everyone!

Big_Noid, I need help to add submenu to TV main menu item, how it is possible?

First, I add TV item to main menu in Includes_MainMenu:
Quote:<include name="TVMainMenu">
<item id="21">
<label>32502</label>
<onclick>ActivateWindow(PVR)</onclick>
<icon>special://skin/backgrounds/TVBackground.jpg</icon>
<thumb>$INFO[Skin.String(Home_Custom_Back_TV_Folder)]</thumb>
</item>
</include>

Ok, now I add this includes to home.xml:

Quote:<include condition="System.GetBool(pvrmanager.enabled)">TVMainMenu</include>

Perfect, now TV item appears on main menu.

Now i like add submenu to TV item, for this first I add this to Includes_MainMenu:

Quote:<include name="DefaultSubLiveTV">
<control type="button" id="90142">
<include>ButtonHomeSubCommonValues</include>
<label>19023</label>
<onclick>ActivateWindow(PVR)</onclick>
<onclick>Setfocus(32)</onclick>
<onclick>Setfocus(11)</onclick>
<visible>Container(9000).HasFocus(21)</visible>
</control>
<control type="button" id="90143">
<include>ButtonHomeSubCommonValues</include>
<label>19024</label>
<onclick>ActivateWindow(PVR)</onclick>
<onclick>Setfocus(33)</onclick>
<onclick>Setfocus(12)</onclick>
<visible>Container(9000).HasFocus(21)</visible>
</control>
<control type="button" id="90144">
<include>ButtonHomeSubCommonValues</include>
<label>19163</label>
<onclick>ActivateWindow(PVR)</onclick>
<onclick>Setfocus(34)</onclick>
<onclick>Setfocus(13)</onclick>
<visible>Container(9000).HasFocus(21)</visible>
</control>
<control type="button" id="90145">
<include>ButtonHomeSubCommonValues</include>
<label>19040</label>
<onclick>ActivateWindow(PVR)</onclick>
<onclick>Setfocus(35)</onclick>
<onclick>Setfocus(14)</onclick>
<visible>Container(9000).HasFocus(21)</visible>
</control>
</include>

And now I add this includes to Home.xml:
Quote: <!--LiveTV-->
<include>DefaultSubLiveTV</include>

But in that case submenu doesn't appear.....What am I doing wrong?

Thanks in advance!