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Skin artwork addons - what do we need? - Printable Version

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+--- Thread: Skin artwork addons - what do we need? (/showthread.php?tid=94967)

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- Hitcher - 2012-02-29

@jonathan

Currently all these images are packed into the textures.xbt so will using them this way affect performance?

Thanks.


- jmarshall - 2012-02-29

Little to none I think. No reason the art packs can't also be packed (though I shouldn't think it would make much difference, as they'd be bg loaded most of the time anyway).


- Hitcher - 2012-02-29

Thanks.


- Hitcher - 2012-03-06

Martijn Wrote:We did some testing on this and it seems work fine with studio/recordlabel/weather icons. To get artwork as an add-on there only need to be 6 lines of code added to XBMC core to get add-on/dependency handling.
Don't think it will make Eden.

jmarshall already did some more on it so we will have to wait for that to be merged.

So currently adding <import addon="pack.flags.white" version="0.0.1"/> to the addon.xml wont work?

Thanks.


- Martijn - 2012-03-06

Hitcher Wrote:So currently adding <import addon="pack.flags.white" version="0.0.1"/> to the addon.xml wont work?

Thanks.

Nope. because this is not recognized as an add-on by xbmc. Hence the needed code additions in core


- Hitcher - 2012-03-06

OK, thanks.