Skin artwork addons - what do we need? - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Development (https://forum.kodi.tv/forumdisplay.php?fid=32) +--- Forum: Skinning (https://forum.kodi.tv/forumdisplay.php?fid=12) +--- Thread: Skin artwork addons - what do we need? (/showthread.php?tid=94967) |
- Hitcher - 2012-02-29 @jonathan Currently all these images are packed into the textures.xbt so will using them this way affect performance? Thanks. - jmarshall - 2012-02-29 Little to none I think. No reason the art packs can't also be packed (though I shouldn't think it would make much difference, as they'd be bg loaded most of the time anyway). - Hitcher - 2012-02-29 Thanks. - Hitcher - 2012-03-06 Martijn Wrote:We did some testing on this and it seems work fine with studio/recordlabel/weather icons. To get artwork as an add-on there only need to be 6 lines of code added to XBMC core to get add-on/dependency handling. So currently adding <import addon="pack.flags.white" version="0.0.1"/> to the addon.xml wont work? Thanks. - Martijn - 2012-03-06 Hitcher Wrote:So currently adding <import addon="pack.flags.white" version="0.0.1"/> to the addon.xml wont work? Nope. because this is not recognized as an add-on by xbmc. Hence the needed code additions in core - Hitcher - 2012-03-06 OK, thanks. |