2013-06-25, 15:50
Just curious how things are moving along - I was following the original thread for update and info and have not seen anything since that thread was locked and this forum was created.
thanks in advance
thanks in advance
(2013-06-25, 18:59)garbear Wrote: On my TODO list:
- Update emulators to their latest version from https://github.com/libretro (This is a pretty simple task, if anyone wants to help out)
garbear Wrote:However, the rebase broke the XBMC dialog that lets you actually *set* the settingsDoes this also explain why I get build errors on Windows? For "testbasicenvironment.cpp" it says:
"settings/GUISettings.h": No such file or directory.
(2013-06-28, 06:48)malte Wrote:garbear Wrote:However, the rebase broke the XBMC dialog that lets you actually *set* the settingsDoes this also explain why I get build errors on Windows? For "testbasicenvironment.cpp" it says:
Code:"settings/GUISettings.h": No such file or directory.
I already deleted everything and fetched the sources from scratch.
(2013-06-27, 18:17)drivesoslow Wrote:(2013-06-25, 18:59)garbear Wrote: On my TODO list:
- Update emulators to their latest version from https://github.com/libretro (This is a pretty simple task, if anyone wants to help out)
Do you just need compiled binaries using the scripts you provided before? I have the 32bit here: https://dl.dropboxusercontent.com/u/1521...-32bit.zip
(2013-06-28, 00:36)Adam7288 Wrote: How about:
2. Fix roms not displayed in alphabetical order
5. Artwork (just give us a crumb by adding boxart)
7. Refine user experience - switching between games, resetting a rom, exiting a rom, changing core to play rom on the fly, a less confusing way to portray the ability to rewind the game
(2013-07-10, 03:29)garbear Wrote:(2013-06-27, 18:17)drivesoslow Wrote:(2013-06-25, 18:59)garbear Wrote: On my TODO list:
- Update emulators to their latest version from https://github.com/libretro (This is a pretty simple task, if anyone wants to help out)
Do you just need compiled binaries using the scripts you provided before? I have the 32bit here: https://dl.dropboxusercontent.com/u/1521...-32bit.zip
That's perfect, drivesoslow! If it's not too much trouble, do you think you could also send a text file with the git commit hash that each .so was compiled at? I'll upload the binaries with their "fluff" (addon.xml, icon.png, etc) to the add-on manager.
(2013-07-10, 18:14)drivesoslow Wrote:(2013-07-10, 03:29)garbear Wrote:(2013-06-27, 18:17)drivesoslow Wrote: Do you just need compiled binaries using the scripts you provided before? I have the 32bit here: https://dl.dropboxusercontent.com/u/1521...-32bit.zip
That's perfect, drivesoslow! If it's not too much trouble, do you think you could also send a text file with the git commit hash that each .so was compiled at? I'll upload the binaries with their "fluff" (addon.xml, icon.png, etc) to the add-on manager.
I have updated libretro to the latest version and included a versions.txt with the hashes. If you'd like individual files for the hashes just let me know.