2011-07-09, 17:25
Dumb ? Wrote:My question as a person with no programming experience is "Does it have to be developed in Open GL ES?" Are there any other programming languages that would be compatible with XBMC?
It has to be what the platform needs, i.e. on windows its DirectX on desktop linux/os x (and windows if compiled right its OpenGL. and on ARM its OpenGLES. Visualizers on OpenGLES should work on OpenGL if we bumped the spec (or had a runtime check of it).
One could probably add support to make visualizers in pure sw also, but I doubt that would be very fast and convenient for anyone.