2012-07-04, 20:07
However none of this should detract from the fact that it would be best for XBMC to support 10bit h.264 with multithreading. One of the major selling points of XBMC is that it should play just about everything you throw at it. I understand that full functionality will take time but the 'anime' thing is rather revent to a good sized portion of XBMC users.
Afterall, we shouldn't need to hunt and peck to find the 'compatible' video file with XBMC, should we? It's not like ffmpeg can't do the job, it's just getting that version of ffmpeg working nicely inside XBMC.
Afterall, we shouldn't need to hunt and peck to find the 'compatible' video file with XBMC, should we? It's not like ffmpeg can't do the job, it's just getting that version of ffmpeg working nicely inside XBMC.