2012-03-23, 13:54
From my opening post:
As I said in the opening post, bitstreaming is implemented for the video player only. To get away with this restriction, I've added the capability of playing wave encapsulated DTS (or AC3 for that matter) to the video player. Raw DTS/AC3/whatever streams are fine, too. The next HD-audio drop (derived from Eden) has a fix for the pitch distortion seen with 44.1kHz DTS. And exact audio frame duration calculation for all supported packed audio formats (DTS, DTS-HD, AC3, E-AC3, TrueHD, MLP), too.
(2012-02-03, 21:00)DanielaE Wrote: Bitstreaming is not enabled for the XBMC music player (yet), but for testing purposes all of the above audio formats may be played with XBMC's video player.
(2012-03-23, 11:25)Darquebus Wrote:(2012-03-21, 23:59)DDDamian Wrote: @Darquebus - I am able to play DTS wave files with this build without issue - they are decoded to PCM, and play fine even when I set that my reciever accepts DTS (although they end up decoded anyways).As I already wrote if I set up the audio settings to "no DTS", the player decodes those files to Multichannel-PCM, and plays fine, however it is not a "passthrough" solution.
As I said in the opening post, bitstreaming is implemented for the video player only. To get away with this restriction, I've added the capability of playing wave encapsulated DTS (or AC3 for that matter) to the video player. Raw DTS/AC3/whatever streams are fine, too. The next HD-audio drop (derived from Eden) has a fix for the pitch distortion seen with 44.1kHz DTS. And exact audio frame duration calculation for all supported packed audio formats (DTS, DTS-HD, AC3, E-AC3, TrueHD, MLP), too.