2013-12-26, 19:54
Hi guys
Been trying out the latest monthly build with some HSBS and FSBS files. It 'works' but not as it should. For example, when I play a HalfSBS file XBMX seems to 'see' it's a 3D file and asks me in which format to play it. When I choose 'same as movie' I get a 3D picture, but it seems the picture is squashed vertically by 50%. This is also apparent when I choose '2D', then the movie plays fine but it's just 50% of its original size vertically. When I play a movie in 2D and/or 3D, subtitles seem to be duplicated left/right too. Tested with the latest nightly build, same issue.
Strange thing is, this is on my Mac Mini running Win7. When I use the same monthly build on OSX, it works fine.
Any idea what might be causing this?
edit: seems it's not exaclty ok on osx too, so I suppose some encoding difference? This is the differences I see using mediainfo (left file=wrong, right file=plays fine). I see a difference in the values "original display aspect ratio", "bits/(pixel*frame)". I suppose it's the latter that is the culprit? How do I fix this?
Been trying out the latest monthly build with some HSBS and FSBS files. It 'works' but not as it should. For example, when I play a HalfSBS file XBMX seems to 'see' it's a 3D file and asks me in which format to play it. When I choose 'same as movie' I get a 3D picture, but it seems the picture is squashed vertically by 50%. This is also apparent when I choose '2D', then the movie plays fine but it's just 50% of its original size vertically. When I play a movie in 2D and/or 3D, subtitles seem to be duplicated left/right too. Tested with the latest nightly build, same issue.
Strange thing is, this is on my Mac Mini running Win7. When I use the same monthly build on OSX, it works fine.
Any idea what might be causing this?
edit: seems it's not exaclty ok on osx too, so I suppose some encoding difference? This is the differences I see using mediainfo (left file=wrong, right file=plays fine). I see a difference in the values "original display aspect ratio", "bits/(pixel*frame)". I suppose it's the latter that is the culprit? How do I fix this?