WIP Stereoscopic 3D support for half/full SBS, over/under, etc
anyone looked already into the build-in stereoscopic support of directx? whould probably be a lot less complicated to implement than vendor specific solutions for frame packaging in windows.

http://code.msdn.microsoft.com/windowsap...o-9b2b61aa
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RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by thecYrus - 2014-01-23, 20:57
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
, - by User 102910 - 2014-08-08, 11:11
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Stereoscopic 3D support for half/full SBS, over/under, etc11