2019-09-09, 18:37
(2019-09-09, 09:50)supp Wrote: so after a bit research, the current state seems to be that texture tool is working fine.That there are problems of files over 100mb has long been known and occurs only in windows.
the only problem is creating files with more than 100mb. texturepacker will crash in this case
It is not a problem of TextureTool itself but of TexturePacker (TextureTool based on TexturePacker)
Since the maintainer of TexturePacker is not a windows user, there was no interest in a fix.
TextureTool maintainer tried to fix itself but without success cause main code is based on TexturePacker.