WIP Windows DirectX 11 upgrade test thread
#21
(2015-02-14, 12:58)afedchin Wrote: @da-anda - I mean what renderer uses values reported by video processor Min/Max and Default and then use two ranges Min-Default and Default-Max depend on current post processing settings. Why processor doesn't accept some values? I don't know. Need a more investigation.
Ok, just tested the very same thing with Helix 14.1 and it's working there with DXVA2 enabled - so it seems to be related to your changes (or DX11). Here is a debug log of latest build (from today) where I tried to change the contrast setting.
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RE: Windows DirectX 11 upgrade test thread - by da-anda - 2015-02-14, 18:00
New build 14/02/2015 - by afedchin - 2015-02-14, 15:16
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