2015-06-17, 20:58
@Ed76,
1. DX11 selects deinterlacing method (if its enabled) automacality. But your drivers for DirectX 11 has no support any deinterlacing method.
2. frame rate is calculated not accurate. If there are no dropped frames then all work fine.
1. DX11 selects deinterlacing method (if its enabled) automacality. But your drivers for DirectX 11 has no support any deinterlacing method.
Code:
18:59:44 T:3016 NOTICE: DXVA::CProcessorHD::InitProcessor - Supported deinterlace methods: Blend:no, Bob:no, Adaptive:no, MoComp:no.