Game controller art for Retroplayer
#16
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@garbear
here's the idea:

you have the platform list on the right, a logo of the console, some stats
question 1: what stats can we retrieve (Emulator cores? Number of games?)?

there is a list of available controllers with icons, names and battery status if applicable.
question 2: can we have this?

Below the console art and the controllers coming out of it.
Each console has the relative assigned controller icon underneath
If no controller has been assigned an "unassigned icon appears" instead.
question 3: can we see what physical controller is assigned to each virtual controller? This ideally is a MUST HAVE

Underneath each assigned controller we have some options.
I was thinking
  • Mapping: default
  • Reset mapping
  • Unassign controller

Behaviour

You can only navigate the controller section, clicking on the assigned/unassigned controller icon would bring up a pop-up with the available controllers and you'd be able to assign it there or unassign it.
Clicking Mapping: default, would bring up the mapping interface. Once mapping is complete the wording "default" would be changed to "custom". If mapping was incomplete it would have the wording "incomplete".
Reset mapping would just reset the mapping to the default one.
Unassign controller would just remove that controller from that port (could we retain the mapping?).

Thoughts?
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Messages In This Thread
RE: Game controller art for Retroplayer - by grumpygamer - 2016-02-02, 11:57
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Game controller art for Retroplayer1