2008-04-01, 02:03
A couple of revisions ago wiimote support was removed from the core program and moved into an EventServer client. I understand the thinking behind it and I support it, but it means my keymappings for the wiimote in Keymap.xml don't work anymore.
Looking through WiiRemote.cpp I found hardcoded values for each of the buttons on the wiimote and that's a huge step back for me. By using Keymap.xml I could map the trigger button (B) to backspace in the menus to go up a level and to Stop (X) while playing videos etc.
Am I missing a way to use Keymap.xml with EventServer clients or am I doomed to let do with hardcoded values?
Looking through WiiRemote.cpp I found hardcoded values for each of the buttons on the wiimote and that's a huge step back for me. By using Keymap.xml I could map the trigger button (B) to backspace in the menus to go up a level and to Stop (X) while playing videos etc.
Am I missing a way to use Keymap.xml with EventServer clients or am I doomed to let do with hardcoded values?