2015-08-05, 03:56
(2015-08-05, 03:52)rmrector Wrote: Most artwork doesn't get downloaded anywhere else, except extrafanart/extrathumbs.
Not true if "use local files" is enabled.
(2015-08-05, 03:52)rmrector Wrote: Most artwork doesn't get downloaded anywhere else, except extrafanart/extrathumbs.
(2015-08-16, 19:32)aptalca Wrote: A couple of questions:You're right, it is confusing. And Milhouse's answer ("Yes") confuses me too.
1) The use local files option. Does that download the artwork into where the media files are stored, or does it cache the artwork and put it into the Thumbnails folder, or both? I am assuming it's just the former.
. . .
This addon really confuses me and the wiki description or the first post description is not totally clear.
(2015-08-16, 20:01)aptalca Wrote: I thought the add-on authors were team-xbmc members so that's why I'm surprised that it uses a different naming convention.
(2015-08-16, 20:01)aptalca Wrote: My movies are all in individual folders. The duplicate image filenames are different. The original kodi exported ones are filename-fanart.jpg and the new ones are fanart.jpg
(2015-08-16, 20:01)aptalca Wrote: EDIT: I just checked one of the movies and it is still using the old image. It seems the artwork downloader downloaded a new fanart to disk but did not update the url in the database
(2015-08-16, 20:37)Glorious1 Wrote: You're right, it is confusing. And Milhouse's answer ("Yes") confuses me too.
Because when you turn on Settings > Advanced > Use local files, it does NOT download anything. It SAYS it is downloading, but it is just taking your locally stored artwork and caching it in Kodi's database.
(2015-08-16, 20:37)Glorious1 Wrote: Which Kodi actually does fine for itself without Artwork Downloader for poster, fanart, and extrafanart, but seems to require Artwork Downloader when it comes to banner, clearart, clearlogo, etc. At least, that's the way it seems to work for me.Correct, AD is really of benefit when finding and associating the non-standard artwork types - banner, clearart etc.
(2015-08-16, 21:59)Namoi Wrote: Well, yes it is confusing and i agree too because we assume "downloading from the net", but in this case it downloads them from the local path (which also could be a remote server), so in a way it makes sense.
(2015-08-16, 22:58)Milhouse Wrote:(2015-08-16, 20:01)aptalca Wrote: My movies are all in individual folders. The duplicate image filenames are different. The original kodi exported ones are filename-fanart.jpg and the new ones are fanart.jpg
That's why you can't use AD with "Use local files" enabled if you have multiple movies per folder - I'm pretty sure this has been pointed out at least a dozen times throughout this thread.
(2015-08-16, 22:58)Milhouse Wrote:(2015-08-16, 20:01)aptalca Wrote: EDIT: I just checked one of the movies and it is still using the old image. It seems the artwork downloader downloaded a new fanart to disk but did not update the url in the database
I suspect you didn't have "Overwrite all existing artwork" enabled - without this option AD will not update the database with the new url when a url already exists in the database. So by enabling "Use local files" you've dumped a load of fanart.jpg files into your file system, but because you already had artwork defined in the database they're not being used. You're probably quite lucky, as you can now just delete all the fanart.jpg files you don't need and no major harm done.
(2015-08-16, 22:58)Milhouse Wrote: If you want to update your local artwork, you'll need to disable "Use local files" and enable "Overwrite all existing artwork", then run AD. Once AD is finished, you can export your library which will write the now compressed and lower quality artwork from the texture cache into your file system with filenames that include the moviename prefix (although I'm not entirely sure what "Export" does if an artwork file already exists - will it overwrite? Let us know). Of course your library will still be referencing the remote artwork, which will only be fixed when you re-scan your library from scratch, so simply exporting the library won't cause your library to start using the local artwork.
However if you want to convert the now remote artwork that AD has found into local files by downloading the original quality artwork, then you might want to consider using mklocal.py (see thread in my sig) - it's admittedly more complicated to run than AD as it's a command line script, but it will download the original quality artwork, supports both filenaming conventions, and will associate your library with any type of local artwork you care to mention (discart, clearart, logo etc. etc.).
(2015-08-17, 02:12)aptalca Wrote: Actually what I meant was, I do have each movie in their own separate folder. Yes, you're right that the addon makes it clear that you need to have the movies in separate folders.
(2015-08-17, 02:12)aptalca Wrote: The export option asks you in the beginning whether you want to overwrite or not (for all, not for each movie separately).
(2015-08-17, 02:12)aptalca Wrote: if I have both fanart,jpg and filename-fanart.jpg, which one gets scraped by kodi (if I were to scrape library from scratch)?I'm afraid I don't know the answer to that one. Try removing one movie from your library, then re-scan and see which artwork filename is associated with the movie.
(2015-08-17, 02:31)vbat99 Wrote: Can't remember if had to run AD afterwards, can't remember if import picked up the AD artwork. Ie clearart, logo etc