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Intel Apollo Lake
@piotrasd is HDR working on your build? I am using windows, for now, thinks of a dual boot with LE.
MY CURRENT MEDIA PLAYER | MY HOME THEATER
MINIX NEO U22-XJ COREELEC v19 MATRIX | EGREAT A10 | NVIDIA SHIELD | LG 75 NANO90 DV/HDR+ | Sony 43 Android TV HDR
XBOX SERIES X  | PS4 PRO 4K | JBL 9.1 System 5.1.4 DTS:X/ATMOS 
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https://downloadcenter.intel.com/download/26669/

Intel 21.20.16.4627 graphics driver for Apollo Lake.
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HDR for sure no ... Thy just implementing full support HDMI 2.0 and mostly for next gen Gemini Lake. I don't think if that even work before on Linux. On Windows working HDR ?
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(2017-04-05, 16:49)piotrasd Wrote: Here build Kodi agile with inputstream.adaptive (default disable - so you must enable manual in addons)
https://www.sendspace.com/file/w6ggc8

Other changes
- Fixed by peak3d issue with crash when you stopped video in Netflix addon
- Mesa 17.0.3, libva vaapi 1.8.0. Ffmpeg 3.3
- kernel 4.11rc5 (drm-nighlty-intel) + patch for all 4k CEA modes

http://nmacleod.com/public/libreelec/getwidevine.sh here script for install libwidevine what need Netflix
(just execute from ssh)

https://github.com/asciidisco/plugin.video.netflix here addon

(in Nextflix addon settings put your email and pass, also in inputstream.adaptive settings change resolution to MAX if you want get 1080p from netflix
and enable Dolby sound)
This build include 10bit hevc?


Sent from my Nexus 6P
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Yes
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(2017-04-05, 19:15)piotrasd Wrote: Yes

thanks
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(2017-04-05, 17:57)piotrasd Wrote: HDR for sure no ... Thy just implementing full support HDMI 2.0 and mostly for next gen Gemini Lake. I don't think if that even work before on Linux. On Windows working HDR?

The Kaby lake and Apollo lake can play 4K 10bit HDR file, the only issue the metadata in HDR file is outputting.
MY CURRENT MEDIA PLAYER | MY HOME THEATER
MINIX NEO U22-XJ COREELEC v19 MATRIX | EGREAT A10 | NVIDIA SHIELD | LG 75 NANO90 DV/HDR+ | Sony 43 Android TV HDR
XBOX SERIES X  | PS4 PRO 4K | JBL 9.1 System 5.1.4 DTS:X/ATMOS 
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(2017-04-05, 20:45)movie78 Wrote:
(2017-04-05, 17:57)piotrasd Wrote: HDR for sure no ... Thy just implementing full support HDMI 2.0 and mostly for next gen Gemini Lake. I don't think if that even work before on Linux. On Windows working HDR?

The Kaby lake and Apollo lake can play 4K 10bit HDR file, the only issue the metadata in HDR file is outputting.

Could you show me this metadata, that is ignored? Or are you talking about the missing 10 or 16 bit precision visuals?
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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(2017-04-05, 21:25)fritsch Wrote:
(2017-04-05, 20:45)movie78 Wrote:
(2017-04-05, 17:57)piotrasd Wrote: HDR for sure no ... Thy just implementing full support HDMI 2.0 and mostly for next gen Gemini Lake. I don't think if that even work before on Linux. On Windows working HDR?

The Kaby lake and Apollo lake can play 4K 10bit HDR file, the only issue the metadata in HDR file is outputting.

Could you show me this metadata, that is ignored? Or are you talking about the missing 10 or 16 bit precision visuals?
Width : 3 840 pixels
Height : 2 160 pixels
Display aspect ratio : 16:9
Frame rate : 23.976 (23976/1000) FPS
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 10 bits
Writing library : x265 1.9+96-b09998b1256ed8e6:[Windows][GCC 5.3.0][64 bit] 10bit
Encoding settings : wpp / ctu=64 / min-cu-size=8 / max-tu-size=32 / tu-intra-depth=4 / tu-inter-depth=4 / me=3 / subme=5 / merange=92 / rect / amp / max-merge=5 / temporal-mvp / no-early-skip / rdpenalty=0 / tskip / no-tskip-fast / no-strong-intra-smoothing / no-lossless / cu-lossless / no-constrained-intra / no-fast-intra / no-open-gop / no-temporal-layers / interlace=0 / keyint=24 / min-keyint=2 / scenecut=40 / rc-lookahead=60 / lookahead-slices=0 / bframes=0 / bframe-bias=0 / b-adapt=2 / ref=5 / limit-refs=0 / limit-modes / no-weightp / weightb / aq-mode=1 / qg-size=32 / aq-strength=1.00 / cbqpoffs=0 / crqpoffs=0 / rd=6 / psy-rd=1.00 / rdoq-level=2 / psy-rdoq=1.00 / no-rd-refine / signhide / no-deblock / no-sao / no-sao-non-deblock / no-b-pyramid / cutree / no-intra-refresh / rc=crf / crf=0.0 / qcomp=0.60 / qpmin=0 / qpmax=51 / qpstep=1 / vbv-maxrate=100000 / vbv-bufsize=30000 / crf-max=0.0 / ipratio=1.00
Color range : Limited
Color primaries : BT.2020
Transfer characteristics : SMPTE ST 2084
Matrix coefficients : BT.2020 non-constant
Mastering display color primaries : R: x=0.680000 y=0.320000, G: x=0.265000 y=0.690000, B: x=0.150000 y=0.060000, White point: x=0.312680 y=0.329000
Mastering display luminance : min: 0.0005 cd/m2, max: 1000.0000 cd/m2
Maximum Content Light Level : 1000 cd/m2
Maximum Frame-Average Light Level : 400 cd/m
2
MY CURRENT MEDIA PLAYER | MY HOME THEATER
MINIX NEO U22-XJ COREELEC v19 MATRIX | EGREAT A10 | NVIDIA SHIELD | LG 75 NANO90 DV/HDR+ | Sony 43 Android TV HDR
XBOX SERIES X  | PS4 PRO 4K | JBL 9.1 System 5.1.4 DTS:X/ATMOS 
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@movie78 i know it can play but that dosent mean it will displayed in HDR mode on TV

@fritsch here is nice docu. about HDR on linux https://www.x.org/wiki/Events/XDC2016/Pr...16-hdr.pdf
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That's what I meant. Sending metadata is sth. completely different than outputting > 8 bit. Even on Windows Kodi does nothing to send this metadata explicitly.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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To be more precise: if the decoder does not handle it for us, nothing will reach the display at all. On the other hand if the decoder evaluates that info for us, like ffmpeg ac3 metadata handling, no need to send the metadata, cause interpreting has already happened. In that case 16 bit visuals and forced > 8 bit output would be enough.

I can think of shaders doing such transforms prior to rendering but that's it.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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@fritsch would it help seeing how they done it for Kodi on Android?
Or are the differences between Android and Linux too far that it wont help at all.
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Lol :-). Nothing is done there in Kodi at all. It's the decoder decoding to a Blackbox surface and from here it is rendered without any influence by Kodi.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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(2017-04-06, 10:28)fritsch Wrote: Lol :-). Nothing is done there in Kodi at all. It's the decoder decoding to a Blackbox surface and from here it is rendered without any influence by Kodi.
To add: the TV indicates 10 bit, but it does the very same for non HDR output on Modeswitch. That's what I said above: fully transmitting metadata works exactly nowhere.

Btw. On linux the Intel drivers do depending on the mode 12 bit with back and force dithering..

Long story short: don't trust the TV :-), but make sure the decoder does incorporate the metadata handling and output surface has enough precision and visuals also have and driver does not dither around :-).

So. What of the mentioned points works correctly on android? Or why does the TV indicates HDR even if you don't play that material?
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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Intel Apollo Lake9