2018-06-10, 17:54
@UnluckyForSome Forgot to mention... Before clicking in "Clone or Download" make sure you change the branch from default
master
to release-0.9.8
!
master
to release-0.9.8
!
(2018-06-19, 15:37)skillfulmmd Wrote: Quick question. I want to configure this on my Shield TV 2017 Kodi's instance. Should I be looking at only running android emulators and installing them directly to the shield?Check the Launchers XML Android directory in the AEL Asset Library. There you have some examples of Android configurations.
I'm new to this and believe I could get a windows instance running ok but I'm confused with how I would configure android.
Thanks in advance.
(2018-06-21, 20:07)tillaz87 Wrote: Never mind fixed it (skin issue)Remember that even if you use a conventional skin which only supports Icons and Fanarts, AEL/AML are able to map any asset to any Kodi standard type. For example, you can map Boxfronts to Icons and Snaps to Fanarts, or any combination you prefer. Please read "Explanation of AEL ROM assets and how they are mapped to Kodi standard assets", you have the link in the first post.
(2018-06-19, 15:37)skillfulmmd Wrote: Quick question. I want to configure this on my Shield TV 2017 Kodi's instance. Should I be looking at only running android emulators and installing them directly to the shield?If you have any issues let me know. Mostly you can follow the directions given by Wintermute but with a good Retroarch setup it won't be that hard. You can use my android configs from the repo.
I'm new to this and believe I could get a windows instance running ok but I'm confused with how I would configure android.
Thanks in advance.
(2018-07-02, 17:48)marcoooo Wrote:Interesting. Just installed the oreo update last weekend, so I'll have a look into it. If you have any logs I can have a look. (enabled logging in AEL too)(2018-07-02, 15:59)chrisism Wrote:(2018-06-19, 15:37)skillfulmmd Wrote:I am running it myself on a Shield TV.
also after the oreo update ? ... my games wont start anymore
(2018-07-03, 09:18)chrisism Wrote:RCB users reported the same issue with Android 8. Seems like invoking apps via "system/bin/am" has been limited due to security reasons. Until now I did not find a way to solve this. If you find anything I would also be glad to know. Arc browser is reported to be still working with Android 8. But afaik this is a native Android app, so maybe it has other options to invoke the emulators.(2018-07-02, 17:48)marcoooo Wrote:Interesting. Just installed the oreo update last weekend, so I'll have a look into it. If you have any logs I can have a look. (enabled logging in AEL too)(2018-07-02, 15:59)chrisism Wrote: I am running it myself on a Shield TV.
also after the oreo update ? ... my games wont start anymore
(2018-07-03, 09:58)malte Wrote:Issue confirmed. The "/system/bin/am" command doesn't seem to react on its commands, when running on Android Oreo. I will go and try stuff out. If anyone has a possible solution or any leads, let us know.(2018-07-03, 09:18)chrisism Wrote:RCB users reported the same issue with Android 8. Seems like invoking apps via "system/bin/am" has been limited due to security reasons. Until now I did not find a way to solve this. If you find anything I would also be glad to know. Arc browser is reported to be still working with Android 8. But afaik this is a native Android app, so maybe it has other options to invoke the emulators.(2018-07-02, 17:48)marcoooo Wrote:Interesting. Just installed the oreo update last weekend, so I'll have a look into it. If you have any logs I can have a look. (enabled logging in AEL too)