2018-06-30, 02:23
Finally the log file should be here. Hope you can get to it and it is some help to you.
https://paste.ubuntu.com/p/5zdZwV53K3/
https://paste.ubuntu.com/p/5zdZwV53K3/
Quote:13:54:42.073 T:140161885870208 NOTICE: GL_RENDERER = Mesa DRI Intel® 945GM
13:54:42.073 T:140161885870208 NOTICE: GL_VERSION = 1.4 Mesa 18.0.0-rc5
13:54:42.073 T:140161885870208 NOTICE: GL_SHADING_LANGUAGE_VERSION = 1.20
MESA_GL_VERSION_OVERRIDE=2.1 kodi
(2018-06-30, 21:59)Chevydean Wrote: Now this is way over my head. It is not a big deal with me and this laptop as I just use to play around. I thought it might be an issue that needed to be corrected. I don't want to waste your time as you spent more than I expected with me.Open a terminal and type in:
Thank for your responses and help.
Quote: Could you please set MESA into debugging and find out what it does not like? There we can see if it for example announces 2.1 but is not capable of using it. You might also want to toy around with forcing a specific GL_VERSION (e.g. a lower version) to see if that's make a difference. Kodi development goes forward "Fixed Pipelines" are something of the past. They require huge syncs with CPU that are expensive and not good in performance. Therefore this codepath will die for a very good reason :-)if you give me some guidance on howto set MESA into debugging state, i'd be up for it. never done that before.
systemctl stop kodi
Quote:14:26:41.109 T:139994140145792 ERROR: failed to create EGL contextin my logs.
14:26:41.115 T:139994140145792 NOTICE: Using visual 0x20
14:26:41.135 T:139994140145792 NOTICE: VDPAU::CreateContext - creating decoder context
14:26:41.136 T:139994140145792 NOTICE: vdp_device = 0x69572068 vdp_st = 0x01
14:26:41.136 T:139994140145792 ERROR: (VDPAU) unable to init VDPAU - vdp_st = 0x1. Falling back.
14:26:41.137 T:139994140145792 NOTICE: GL_VENDOR = Intel Open Source Technology Center
14:26:41.137 T:139994140145792 NOTICE: GL_RENDERER = Mesa DRI Intel® 945G
14:26:41.137 T:139994140145792 NOTICE: GL_VERSION = 1.4 Mesa 18.1.1
14:26:41.137 T:139994140145792 NOTICE: GL_SHADING_LANGUAGE_VERSION = 1.20
14:26:41.137 T:139994140145792 NOTICE: GL_EXTENSIONS = GL_3DFX_texture_compression_FXT1 GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression$
14:26:41.160 T:139994140145792 ERROR: CYUVShaderGLSL::CYUVShaderGLSL - failed to open file gl_shader_frag_texture_lim.glsl
14:26:41.161 T:139994140145792 NOTICE: GL: No pixel shader, fixed pipeline in use
LIBGL_ALWAYS_SOFTWARE=yes /usr/lib/kodi/kodi.bin
Quote:LibreELEC:~/.kodi/temp # LIBGL_ALWAYS_SOFTWARE=yes /usr/lib/kodi/kodi.binkodi does not start.
libEGL warning: DRI2: failed to open swrast (search paths /usr/lib/dri)
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
Failed to open VDPAU backend libvdpau_va_gl.so: cannot open shared object file: No such file or directory
Segmentation fault
Quote:LibreELEC:~/.kodi/temp # LIBGL_ALWAYS_SOFTWARE=yeskodi starts up like before but still no fonts...
LibreELEC:~/.kodi/temp # /usr/lib/kodi/kodi.bin
Failed to open VDPAU backend libvdpau_va_gl.so: cannot open shared object file: No such file or directory
Quote:LibreELEC:~/.kodi/temp # MESA_GL_VERSION_OVERRIDE=2.1 /usr/lib/kodi/kodi.binkodi starts but still no fonts.
libva info: VA-API version 1.1.0
libva info: va_getDriverName() returns 0
libva info: Trying to open /usr/lib/dri/i915_drv_video.so
libva info: va_openDriver() returns -1
Failed to open VDPAU backend libvdpau_va_gl.so: cannot open shared object file: No such file or directory
Quote:14:43:30.232 T:140506528278656 WARNING: Failed to get an OpenGL context supporting core profile 3.2, using le$
14:43:30.267 T:140506528278656 NOTICE: Using visual 0x20
14:43:30.272 T:140506528278656 NOTICE: VDPAU::CreateContext - creating decoder context
14:43:30.272 T:140506528278656 NOTICE: vdp_device = 0x69572068 vdp_st = 0x01
14:43:30.273 T:140506528278656 ERROR: (VDPAU) unable to init VDPAU - vdp_st = 0x1. Falling back.
14:43:30.273 T:140506528278656 NOTICE: GL_VENDOR = Intel Open Source Technology Center
14:43:30.273 T:140506528278656 NOTICE: GL_RENDERER = Mesa DRI Intel® 945G
14:43:30.273 T:140506528278656 NOTICE: GL_VERSION = 2.1 Mesa 18.1.1
14:43:30.273 T:140506528278656 NOTICE: GL_SHADING_LANGUAGE_VERSION = 1.20
14:43:30.273 T:140506528278656 NOTICE: GL_EXTENSIONS = GL_3DFX_texture_compression_FXT1 GL_AMD_shader_trinary_minmax GL_ANGLE_texture_comp$
14:43:30.291 T:140506528278656 ERROR: CYUVShaderGLSL::CYUVShaderGLSL - failed to open file gl_shader_frag_texture_lim.glsl
14:43:30.292 T:140506528278656 NOTICE: GL: No pixel shader, fixed pipeline in use
Quote:LibreELEC:~ # MESA_GL_VERSION_OVERRIDE=1.3 /usr/lib/kodi/kodi.bin
Failed to open VDPAU backend libvdpau_va_gl.so: cannot open shared object file: No such file or directory
^CExiting application
LibreELEC:~ # MESA_GL_VERSION_OVERRIDE=1.2 /usr/lib/kodi/kodi.bin
Failed to open VDPAU backend libvdpau_va_gl.so: cannot open shared object file: No such file or directory
^CExiting application
LibreELEC:~ # MESA_GL_VERSION_OVERRIDE=1.1 /usr/lib/kodi/kodi.bin
Failed to open VDPAU backend libvdpau_va_gl.so: cannot open shared object file: No such file or directory
^CExiting application
LibreELEC:~ # MESA_GL_VERSION_OVERRIDE=1.0 /usr/lib/kodi/kodi.bin
Failed to open VDPAU backend libvdpau_va_gl.so: cannot open shared object file: No such file or directory
^CExiting application
Quote:Kodi development goes forward "Fixed Pipelines" are something of the past. They require huge syncs with CPU that are expensive and not good in performance. Therefore this codepath will die for a very good reason :-)