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fritsch
Team-Kodi Developer
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Reason: different firmware. Different way of implementing Mediacodec-Surface. Kodi uses exactly the same path for both devices.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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fritsch
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Why not contirbute? Everything you need is here: github.com/xbmc - you even have both those devices!
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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fritsch
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I see - the resolution is quite minimal.
Could you please disable Mediacodec and Mediacodec Surface first? And try to play it back again. It should work with the SW decoder quite well.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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fritsch
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clone kodi, change the number, push it to your fork - I will build it for you. Just tell me the branch on your github.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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fritsch
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No need to build for now. Just fork on GitHub, change the file, push it. Our Jenkins will build.
First decide what functions / features you expect from a system. Then decide for the hardware. Don't waste your money on crap.
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2019-01-06, 23:49
(This post was last modified: 2019-01-07, 00:07 by Stile35.)
I changed the file: RendererMediaCodecSurface.cpp
It is slightly different than one you proposed previously, some changes were already done (maybe they will also fix my problem) and buffers are now separated to max buffer size and optimal buffer size. I put 8 for both. Please, compile it to test it on my device.
I pushed and commit changes from my github account:
Stile35 wants to merge 1 commit into master from Stile35-patch-2
Do you need some additional information in order to compile it?