2019-09-16, 21:34
This must have come up before but I couldn't find it so apologies if it's an old question.
Does anyone have a nice way of setting a conditional or updating a Boolean in the event that a texture is empty, e.g. there is no corresponding studio flag PNG file for the name of the studio passed in List.Studio?
It doesn't show as List.IsEmpty = true because there is a value but there's no corresponding texture file available. In this scenario I'd like to shift my flags along so there is no gap or need for a generic fallback texture.
Does anyone know how to do this?
Thanks
Does anyone have a nice way of setting a conditional or updating a Boolean in the event that a texture is empty, e.g. there is no corresponding studio flag PNG file for the name of the studio passed in List.Studio?
It doesn't show as List.IsEmpty = true because there is a value but there's no corresponding texture file available. In this scenario I'd like to shift my flags along so there is no gap or need for a generic fallback texture.
Does anyone know how to do this?
Thanks