Posts: 1
Joined: Jan 2018
Reputation:
0
Should this work okay on osmc? (a Vero box).
Only I've given it a try (set the Movie Set Information Folder to a writeable path, installed the add-on, ran it manually etc.) and it correctly saves all of the jpg files to the individual movie folders, but it doesn't touch the Move Set Information Folder at all - no subfolders are created and no files written there.
If I'm barking up the wrong tree let me know, or if you think it should work on osmc then I can grab some logs etc, just let me know what you need.
Thanks!
Posts: 22
Joined: Sep 2022
Reputation:
0
he4vyg
Junior Member
Posts: 22
I've changed some of the fanarts in my Kodi app on Windows via the 'manager artwork' flow with a mix of scraper and differently named files on my harddrive, and deleted the previously saved movie.fanart file, but kept movie.fanart1,2 etc. Now when I try to 'download existing artwork' in Artwork Dump, it doesn't download the new fanart I have selected using Kod . I have exported my library to separate NFO files, but not included the artwork (made that mistake once!) deleted textures13.db, deleted processeditems. I'm not sure what to check next.... Help.
Posts: 3,514
Joined: Jan 2023
Reputation:
330
thanks for this addon
working fine in kodi v20 despite the disclaimer on the first post
Posts: 26
Joined: May 2015
Reputation:
0
Can you give a detailed answer?
The 9999 setting allows you to cache files at their original size and resolution. This extension does the same. Or have I misunderstood something?
Posts: 26
Joined: May 2015
Reputation:
0
I'm getting a little tired of explaining. Described the process in detail above. The Wiki says that Using <imageres>9999</imageres> and <fanartres>9999</fanartres> will allow caching artwork at original size.
Finally try it yourself.