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vnm
Senior Member
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ok
now i tried to enable both "mc=0.001" (yes, that's 0.001) and "autosync=30". it's all smooth.
what strikes me is that the only problem i get is the speed up after pause (and a little from start). rewinding, ffw, skipping, whatever i do, i don't get any other problem. tried hi/low quality, big/small files using a variety of codecs.
if that "turbo" issue could be resolved, without any new issues introduced, it would be a great improvement for xbmc.
I'm the one currently maintaning the Norwegian translation. Please drop me a message if you find errors or room for improvement.
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elupus
Team-XBMC Developer
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will see if i can find out why the turbo issue is back..
*edit* btw, does this happen on all resumes from pause or only when pausing directly when ff/rw ing?
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elupus
Team-XBMC Developer
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lol, yea took me a while. only reason i got around to it was that i'm supposed to be studying.. (ie means i try to anything else not to). was a simple fix thou
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will autosync be enabled by default? now when you have fixed it?
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elupus
Team-XBMC Developer
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nope.. still causes problems for low quality movies.. might add possibility to enable it from video osd. (but that will be after my exam period)
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i have the latest cvs build
with upsample to gui res enabled (i run 1080i gui) its a slide show. 4fps, lots of stuttering.
disabling the gui res upsampling its beter, but across all three methods with high quality / low / hardware overlay i get dropped frames.
i also note the fps doesnt stay on 25fps, the counter moves around 26-24.
im not using smoothing, no pal60, no post processing, i have deinterlace set to off.
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i have found that switching to overlay video instead pixel shader i have zero stuttering prolems.it would be a pixel shader video problem?