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xbmcgui.lock and unlock in Eden
I have been using these functions to improve the visuals in my script by making sure that all of my gui elements were created and positioned before allowing them to be drawn. This made the visuals much smoother than if they were just drawn as they were created.

Since these functions are deprecated in Eden, is there some other way to smooth out drawing lots of gui elements?
Channel surfing for your video library
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ditto for mythbox
MythBox for XBMC -
Same for Rom Collection Browser. I also think this change may have caused my wraplist problems. Still have to find out if that is true.

Any way to get around this?
Same for me, really slows things down. XBMC devs any thoughts?

xbmcgui.lock and unlock in Eden00