2012-01-25, 10:24
bluray Wrote:He is probably been told by XBMC developer not to mess around with Gnifs codes. It's not a good idea to mess around with developer codes (AE) while developer "Gnifs" is developing it. He's trying his best to develop (AE) with little to no help by other developer!
To me, XBMC should make HD audio a high priority and give Gnifs the resource and help he needs to complete it!
I thought anyone could compile XBMC code come github? Isn't that where this AudioEngine build came from in the first place?
He could have also could have been as polite as I was.