Posts: 2,441
Joined: Apr 2009
Reputation:
73
`Black
Team-Kodi Member
Posts: 2,441
Is it possible to disable image caching for certain folders? I have some backdrops and every image gets cached in full size and therefore I have unnecessary duplicates of those images. Additionally it can cause slight lags during the copy operation.
Posts: 5,292
Joined: Jun 2006
Reputation:
62
Jezz_X
Team-XBMC Skinner
Posts: 5,292
pretty sure anything in the skins folder will not get cached ie: special://skin/ stuff unless you mean fanart then no
Posts: 2,441
Joined: Apr 2009
Reputation:
73
`Black
Team-Kodi Member
Posts: 2,441
Would be nice to have such an option then or maybe a rethink on how caching should work and actually be a benefit. At the moment it's only a waste of space and performance, at least for extra fanart images.
Posts: 5,292
Joined: Jun 2006
Reputation:
62
Jezz_X
Team-XBMC Skinner
Posts: 5,292
Well I guess in the ideal world people have a couple small set top box type things for the XBMC player and store all their media and related images on a remote server (aka old xbox to pc). Thus the need to cache it all locally for speed
Posts: 2,441
Joined: Apr 2009
Reputation:
73
`Black
Team-Kodi Member
Posts: 2,441
Yes, then it makes sense... maybe an optional setting that XBMC doesn't cache local images?
Posts: 2,441
Joined: Apr 2009
Reputation:
73
`Black
Team-Kodi Member
Posts: 2,441
Another thing that bugs me... images not only get cached, they even get converted to .dds which causes a cpu load of 70-100% everytime I browse home. DDS conversion for those images is really unnecessary, at least on my faster machine. It's good for fanart & thumbs but anything else shouldn't be converted in my opinion.
Posts: 672
Joined: Aug 2010
Reputation:
13
pieh
Retired Team-Kodi Member
Posts: 672
I've missed this topic earlier - could we more specific: what kind of pictures You woudn't want to cache and how would You like to tell xbmc to not cache them (propably xml attribute in image control)?
Always read the XBMC online-manual, FAQ and search the forums before posting.
Do NOT e-mail Team-XBMC members asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting, make sure you read this first
My previous forum/trac nickname: grajen3
Posts: 2,441
Joined: Apr 2009
Reputation:
73
`Black
Team-Kodi Member
Posts: 2,441
On several skins you can set custom backgrounds on home for movies, tv shows, music etc. and I don't want them (~2000 images) to be cached or converted as dds. I think the best (for me) would be an exclude list somewhere (maybe advancedsettings) where you can add folders with images which won't be cached or converted to dds.
Posts: 2,441
Joined: Apr 2009
Reputation:
73
`Black
Team-Kodi Member
Posts: 2,441
Yes I disabled it also now and it feels better... XBMC seems to convert every image to .dds if it's enabled. My HTPC has about the same speed as yours.
Posts: 3,919
Joined: Jul 2010
Reputation:
154
BigNoid
Team-Kodi Member
Posts: 3,919
I only have this problem on windows. I have two installs on my windows test machine, one for dharma and one for eden. The eden one uses the thumbnail directory and mysql database from my linux htpc. No slowdowns whatsoever, if I use the dharma install, which uses a local sqllite database and local thumbnails directory, I experience the same slowdowns (cpu 100% due to dds conversions).
My linux test machine and htpc also never have slowdowns due to dds conversion.
Posts: 2,441
Joined: Apr 2009
Reputation:
73
`Black
Team-Kodi Member
Posts: 2,441
2011-09-18, 17:00
(This post was last modified: 2011-09-18, 17:02 by `Black.)
The high load is because the images get converted. If it's done, cpu load is back to normal and everything is smooth but since XBMC is converting the images only if they get displayed, it can last days or weeks until everything is converted... also there are new images to convert all the time if you use add-ons like youtube. But the main problem are big fanart images for those I would like to have an option to exclude them from being cached & converted.