Linux AudioEngine hogging the sound
#1
I hope that someone have a solution for this annoying error that I am having, and many others too as I have found out when trying to find a solution.

It all started when I updated my trusty old Xbox-live install to a new build that used the new AudioEngine so that I could take advantage of the new HD-audio formats. All the sound in XBMC was working great, but somehow I lost audio for all the other apps I was launching using the Advanced Launcher.
I had some errors in the log that suggested that I had troubles because of my Alsa being to old (1.0.24) and the update to 1.0.25 Alsa never worked out.
I got sound back on all my apps by installing the Eden Final (without AE) so I'm thinking that it must be the AE hogging the soundcard somehow.

Now recently I started a new install based on the 12.04 XBMCbuntu disc that is available and suddenly I have sound on all apps when launching XBMbuntu at login and then starting XBMC but not when launching XBMC directly at login.

If anyone could help me sort this out I would be really thankful as I've been trying to figure this out for weeks and it is really driving me nuts.
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#2
AE is BETA. Switch to stable until Frodo is stable...
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#3
FYI

2032 (GH issue)
2074 (GH issue)
http://forum.xbmc.org/showthread.php?tid=147938
http://forum.xbmc.org/showthread.php?tid=150963
http://forum.xbmc.org/showthread.php?tid=148428
http://forum.xbmc.org/showthread.php?tid=136140
http://forum.xbmc.org/showthread.php?tid=150791
http://forum.xbmc.org/showthread.php?pid=1266056

I've openend ticket for listing dmix devices which would be a workaround for these issues.
http://trac.xbmc.org/ticket/13966

Let's hope someone finds the time to fix it. I'm still searching for it, time that is.
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#4
@Falcon1

Stop crossposting and just link to information on your first post or pick one thread.

uNi
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