720p skin + 1080 textures vs 1080i skin + 1080 textures
#1
Title says it all really! 720p skin + 1080 textures vs 1080i skin + 1080 textures... i've done some tests and can't see any texture quality difference between the two combinations. Even text doesn't look any more jagged when comparing the two.

Just wondering what other skinners/XBMC dev's think? Wondering whether it's worth recoding to 1080 or leave code at 720 and just recreate textures at 1920x1080 dimensions?

Cheers as always. Wink
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#2
(2012-08-27, 01:30)liquidskin76 Wrote: Title says it all really! 720p skin + 1080 textures vs 1080i skin + 1080 textures... i've done some tests and can't see any texture quality difference between the two combinations. Even text doesn't look any more jagged when comparing the two.

Just wondering what other skinners/XBMC dev's think? Wondering whether it's worth recoding to 1080 or leave code at 720 and just recreate textures at 1920x1080 dimensions?

Cheers as always. Wink

doesn´t matter in terms of texture quality. it´s just more exact to code, take a 1px line as an example. if you want that on a 1080 screen you´d have to use 0.66 when using 720 code.
(if i´m wrong with that assumption, please correct me devs)
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#3
I see. So when starting from scratch, code using 1080. If you already have a (nearly!) complete 720 skin, guess it's not worth recoding. Just increase texture size and maybe tweak 720 code if needed.
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#4
(2012-08-27, 01:40)liquidskin76 Wrote: I see. So when starting from scratch, code using 1080. If you already have a (nearly!) complete 720 skin, guess it's not worth recoding. Just increase texture size and maybe tweak 720 code if needed.

look in my sig. the tool converts to 1080, you only need to adjust border tags manually.
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#5
1080p textures must be divisible by 3 if you're using 720p code.
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#6
Cheers guys. Gonna carry on with the 1080 code conversion. I've already used your tool phil (cheers! Wink), however now just laying out code again to how i like it (because i'm weird/fussy! Big Grin).

Cheers again
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