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Supporting multiple image types - need input (test build inside)
no local art at all.. I will try and report back! thanks for helping!!
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no luck..

erased Thumbnails folder,
erased Sources.xml
erased databases.

rescanned moviefolder scraping TVDB.

no love from Player.Art(poster).

everything else works like a charm. (and I love it BTW)
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I'm afraid only jmarshall might be able to help then. I'm using Beta 3 on Windows and OS X and it works with and without local files.
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Same here on Windows and openelec and android
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I trashed all XBMC and reinstalled from ground... still no luck.

can anybody send me a piece of code that is working on their mac, so I can test??
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Just edit VideoFullScreen.xml from Confluence (line 82).
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it is now magically working. I had to erase every single trace of Xbmc from mac and start over, but now it seems to be showing everything correctly.

Thanks so much for helping out. I was about to throw my mini from the window...
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Hi,


Is this path no more avaiable?

<imagepath background="true">special://profile/Thumbnails/Video/Fanart</imagepath>

Did a fresh install XBMC RC1, scanned my library.



Thanx


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(2012-12-13, 22:48)butchabay Wrote: Hi,


Is this path no more avaiable?

<imagepath background="true">special://profile/Thumbnails/Video/Fanart</imagepath>

Did a fresh install XBMC RC1, scanned my library.



Thanx

Nope
Only thumbnails/[0 to F]
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Thanx martijn.
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Supporting multiple image types - need input (test build inside)2