WIP Stereoscopic 3D support for half/full SBS, over/under, etc
#59
I agree, skin-level support would be the best solution probably but this forces to make changes in skin engine (to make possible to define Z position for each control, not only X,Y, widthth and height). The main question: are skin developers or other xbmc developers interested in this and have enough time to take a look into this?

I don't know what's your "roadmap" for xbmc, is there any chance to improve/create serious 3d engine (maybe with more than only one persion working on this) in near future and maybe include it to mainline later? (just the same as pvr support).
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RE: [PATCH]3D Subtitles for half/full SBS and over/under ( - by giaur - 2013-03-26, 09:29
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
, - by User 102910 - 2014-08-08, 11:11
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Stereoscopic 3D support for half/full SBS, over/under, etc11