WIP Stereoscopic 3D support for half/full SBS, over/under, etc
I agree, skin-level support would be the best solution probably but this forces to make changes in skin engine (to make possible to define Z position for each control, not only X,Y, widthth and height). The main question: are skin developers or other xbmc developers interested in this and have enough time to take a look into this?

I don't know what's your "roadmap" for xbmc, is there any chance to improve/create serious 3d engine (maybe with more than only one persion working on this) in near future and maybe include it to mainline later? (just the same as pvr support).

Messages In This Thread
RE: [PATCH]3D Subtitles for half/full SBS and over/under ( - by giaur - 2013-03-26, 09:29
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47

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