Posts: 968
Joined: Nov 2011
Reputation:
11
giaur
Posting Freak
Posts: 968
2013-03-26, 18:57
(This post was last modified: 2013-03-26, 18:58 by giaur.)
Yes, anaglyph glasses is good idea for testing. You should only remember, that half-over under 3d-mode resolution is 1920x540 (for active and passive technology) and half side by side is 960x540 for passive 3d or 960x1080 for active 3d screens.
Anaglyph does not cause any resolution picture changes (but, of course there are no valid colors).
Posts: 6,255
Joined: Jun 2009
Reputation:
115
da-anda
Team-Kodi Member
Posts: 6,255
2013-03-26, 21:50
(This post was last modified: 2013-03-26, 22:10 by da-anda.)
nice - just tried the anaglyph pic and I can see 3 depths layers (background, search+submenu, menu + top/bottom bars). Btw - do skins have the possibility to detect if they are rendered in 3D mode? If not I think it would be good (be it a condition that can be checked or a tag attribute that controls visibility accordingly), because they could add some extra elements that give a better 3D impression (like a fake thickness to some objects, like the menu f.e.).
edit: now also tested the TaB version - I think left/right eye are switched. I at least had to tell my TV to switch them to get the correct picture. By thinking about it - we have to do the flipping inside XBMC in order to have mixed up movies displayed correctly along with the GUI - yikes.
Posts: 213
Joined: Nov 2008
Reputation:
0
Terrific idea! Xbmc is a great media center, but when you see a 3D movie and you make pause or want to go to settings, it hurts! XD
Plataform: AMD FX-8120 | ATI Radeon HD7800 | 16Gb Corsair
| 500Gb Samsung + 320Gb + 1,5Tb | Windows 7 Professional 64Bits | Creative Sound Blaster X-Fi Titanium| Creative Inspire T6160 5.1
| XBMC mit Night | Philips 220SW + AOC M2752V:sniffle: