2013-04-27, 20:37
(2013-03-26, 20:33)Turambar Wrote:(2013-03-26, 20:07)da-anda Wrote: Nice to hear you're working on it. I'm also glad you're working on some z-index thingy. It's IMO no requirement for a first stable version, but ofc a nice gimmick. When you're working on the z-index stuff I might have one challenge for you. You might know that its possible in the skinning engine to "rotate" a plane in z-axis (no idea how this is called in the engine) - it at least looks visually like this http://xbmc.org/wp-content/gallery/confl...hot004.jpg (see poster on the lower left). Really awesome would be if those transformations would have a depth perception
I'll take a look at how at those transformations, I agree they would look awesome in 3D.
Here is what I have so far if anyone is interested (if you have glasses, download full resolution and look at them full screen):
Red/Cyan Anaglyph version:
3D Monitor Top/Bottom version:
Hey Turambar . can you please share the skin. or share the method you used to add depth to it.
Thank you