WIP Stereoscopic 3D support for half/full SBS, over/under, etc
@giaur
also couldn't reproduce with my repo. And if it required the fixes of baijuxavior, the detection by filename fails in your case.

As for the left/right issue. This feature will be added later. But I'm curious about your swapped eyes in interlaced mode. Does the movie look correct in SBS/OU? If so, then interlaced conversion uses the wrong order by default and we need to fix it. If your video source is in general right/left instead of left/right and you have to swap eyes on your TV as well, then interlaced works correctly.

About raspberry - sorry, no idea how it copes with HW decoders. Interlacing is done by OpenGL, so the weak CPU of the pi wouldn't be an issue here.
Reply
 
Thread Rating:
  • 11 Vote(s) - 4.73 Average


Messages In This Thread
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by da-anda - 2013-06-10, 12:18
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47


Logout Mark Read Team Forum Stats Members Help
Stereoscopic 3D support for half/full SBS, over/under, etc4.7311