WIP Stereoscopic 3D support for half/full SBS, over/under, etc
Regarding full SBS/OU, are pixels dropped, therefore effectively displaying as half SBS/OU? Or is the full 1920x1080 per eye resolution kept somehow?

I thought AMD HD3D or Intel Stereo Driver was required so (using SBS as example) the two 1920x1080 left and right frames of the 3840x1080 resolution are packaged and passed to TV correctly, otherwise pixels are dropped, therefore resolution becoming half SBS?

Cheers
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RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by liquidskin76 - 2013-06-24, 01:42
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47


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