WIP Stereoscopic 3D support for half/full SBS, over/under, etc
MVC http://en.wikipedia.org/wiki/Multiview_Video_Coding

It is the encoding scheme for 3D Bluray. It encodes one eye as the full picture and the other eye just as the parts that differ (more or less). It saves a lot of bandwidth. Incorporating it into XBMC would result in being able to play 3D bluray (assuming encryption can be defeated) and MVC rips of 3D movies.

Presently XBMC (without an external player) is restricted to over and under or side by side 3D movies.
If I have helped you or increased your knowledge, click the 'thumbs up' button to give thanks :) (People with less than 20 posts won't see the "thumbs up" button.)
Reply
 
Thread Rating:
  • 11 Vote(s) - 4.73 Average


Messages In This Thread
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by nickr - 2013-07-12, 08:07
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47


Logout Mark Read Team Forum Stats Members Help
Stereoscopic 3D support for half/full SBS, over/under, etc4.7311