WIP Stereoscopic 3D support for half/full SBS, over/under, etc
First, I want to thank you all for the amazing work you are doing!

I have a small question however. When reading this thread, I stumbled upon (at the moment) four different branches which all implement 3D support in XBMC. If I read everything correctly, I should be using the branch of elupus, is this correct?
If so, what is the difference with the other branches (da-anda, baijuxavior, jaaps)?

https://github.com/elupus/xbmc/
https://github.com/da-anda/xbmc/
https://github.com/baijuxavior/xbmc/tree/3d
https://github.com/jaaps/xbmc
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Messages In This Thread
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by timmione - 2013-08-20, 10:38
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47


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