WIP Stereoscopic 3D support for half/full SBS, over/under, etc
Is there any chance you could build on newer alpha or frodo?

This build has wasapi bug which cause audio distortion.

Thanks in advance

(2013-07-16, 15:31)afedchin Wrote: Hi

I have created alpha version of xbmc that includes elupus stereoscopic 3d rendering support and implements support Intel InTru3D and NVidia 3D VISION (HDMI frame-packing stereo) and it needs to be tested with various env.

What new in this version (differences with master):
  • Add hardwarebased support of stereoscopic rendering. (Intel InTru3D and NVidia 3D VISION)
  • Add setting to pause playback during stereoscopic mode change.
  • DXVA resolution limit up to 3840x2160

Requirements:
  • OS Windows 7 and later
  • CPU Intel Core 2nd generation and later with InTru3D technology or NVidia GPU with 3D VISION
  • 3D FullHD display (monitor or TV) connected to Intel HD or NVidia GPU via HDMI
  • Fake full screen setting must be enabled in xbmc. (look in the Settings, System, Video output section and check the Use a fullscreen window rather than true fullscreen setting)
  • For NVidia 3D VISION it must be enabled in NVidia Control Panel. After starting xbmc the driver is automatically activated stereo mode. It may be switch off by pressing Ctrl+Alt+T

Limitations:
  • Since Intel S3D is using an overlay you might have issues with external players (not tested)

Summary:
If your hardware supports the sterescopic 3D via HDMI frame-packing then stereo mode named "Hardware Based" will be present in selection of stereo modes. If you start playback stereo movie and select "Hardware Based" stereo mode your display should auto switch in 3d mode.

Known Issues:
  • Possible crash on xbmc exit
  • While switching to 3d and vise-versa (about 4-5 seconds) video continue plays therefore a few video frames will be lost. NEW! Try switch on pause during stereoscopic mode change setting.
  • If rendering method is non-PS and video is not full screen (at the background of UI) then movie plays rugged in 3d mode. In full screen video playback this effect disappear for all rendering methods.

Download http://yadi.sk/d/k4SLzdTc7lKGT

Please test this build on various contents.

PS. Please don't request of me to implement support ATI cards. I don't have necessary hardware for testing.
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Messages In This Thread
RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by optimans - 2013-10-09, 18:48
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
, - by User 102910 - 2014-08-08, 11:11
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