WIP Stereoscopic 3D support for half/full SBS, over/under, etc
@mtjerneld
well, GUI is rendered in half resolution (HalfSBS / HalfOU) and stretched again by TV. Besides that no other conversion taking place, but that should/will lower GUI quality for both, active and passive 3D displays. But that's how HSBS/HOU work and we don't support FullSBS/FullOU yet.
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RE: Stereoscopic 3D support for half/full SBS, over/under, etc - by da-anda - 2014-01-08, 19:46
Intel® InTru™ 3D support - by acidizer - 2014-01-26, 12:47
, - by User 102910 - 2014-08-08, 11:11
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Stereoscopic 3D support for half/full SBS, over/under, etc11